Code: Select all
System Information
------------------
Operating System: Microsoft Windows 7 Ultimate (6.1.7600)
Architecture: 64-bit
Current Culture: English (United States)
Motherboard: EVGA X58 SLI FTW3
Processor: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz (Physical: 4, Logical: 8)
Memory: 16.00 GB
DIMM Modules: A0: 4.00 GB @ 1033 MHz
A1: 4.00 GB @ 1033 MHz
A2: 4.00 GB @ 1033 MHz
A3: 4.00 GB @ 1033 MHz
Page File: 15.99 GB
.NET Framework: 4.6+ Release Build: 378681, Runtime: 4.0.30319.18331
Display Information
-------------------
Display Device(s): Generic PnP Monitor on NVIDIA GeForce GTX 970
Display Mode(s): 1920 x 1200 (32 bit) @ 59 Hz
Driver Version: 9.18.13.4709 (347.09)
Display Memory: 4.00 GB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Speakers (Realtek High Definiti
Primary Recording: Microphone (Realtek High Defini
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files (x86)\Project Reality\Project Reality BF2
Free: 33.79 GB, Total: 558.81 GB, FS: NTFS, SSD: False
Mod Path: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr
Free: 33.79 GB, Total: 558.81 GB, FS: NTFS, SSD: False
Profiles Path: C:\Users\Cheomesh\Documents\ProjectReality\Profiles
Free: 33.79 GB, Total: 558.81 GB, FS: NTFS, SSD: False
Update DL Path: C:\Users\Cheomesh\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 33.79 GB, Total: 558.81 GB, FS: NTFS, SSD: False
Update Log Path: C:\Users\Cheomesh\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 33.79 GB, Total: 558.81 GB, FS: NTFS, SSD: False
Game Information
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Installed Mods: pr, pr_ww2
Current Mod: pr
Version: Standalone - 1.0
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: Cheomesh
Type: Online
Last Used Profile: True
View Intro: True
Fullscreen: True
Display Mode: 1920x1200@60Hz
Display Mode Valid: True
Graphics Scheme: Medium
Multisampling: Off
VSync: False
NoLods: False
Terrain Quality: Low
Effects Quality: High
Geometry Quality: Low
Texture Quality: Medium
Lighting Quality: Low
Dynamic Shadows: Medium
Dynamic Lights: Medium
Texture Filtering: Medium
Audio Provider: Software
Provider Valid: True
Audio Quality: Medium
EAX: True
Code: Select all
Project Reality Log File
PRLauncher.exe started at: 2017-07-05T19:07:12
Critical Error: An unhandled exception has occured. Details are as follows:
'.', hexadecimal value 0x00, is an invalid character. Line 1, position 1.
Further details can be found in the following file:
[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1.
at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
at System.Xml.XmlReader.MoveToContent()
at System.Xml.Linq.XElement.Load(XmlReader reader, LoadOptions options)
at System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
at Reality.BF2.Version.ReadVersion(String a)
at Reality.BF2.Game.PreLaunch..ctor()
at PRLauncher.WPF.ViewModel.MainWindowViewModel.LaunchStart(LaunchType a, Boolean b)
at PRLauncher.WPF.ViewModel.MainWindowViewModel.OnLaunch(Object a)
at Reality.Utils.WPF.RelayCommand.Execute(Object a)
at System.Windows.Controls.Button.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
Code: Select all
Project Reality Log File
PRLauncher.exe started at: 2017-07-05T19:10:56
Critical Error: An unhandled exception has occured. Details are as follows:
'.', hexadecimal value 0x00, is an invalid character. Line 1, position 1.
Further details can be found in the following file:
[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1.
at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
at System.Xml.XmlReader.MoveToContent()
at System.Xml.Linq.XElement.Load(XmlReader reader, LoadOptions options)
at System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
at Reality.BF2.Version.ReadVersion(String a)
at Reality.BF2.Game.PreLaunch..ctor()
at PRLauncher.WPF.ViewModel.MainWindowViewModel.LaunchStart(LaunchType a, Boolean b)
at PRLauncher.WPF.ViewModel.MainWindowViewModel.OnSelectProfile(Object a)
at Reality.Utils.WPF.RelayCommand.Execute(Object a)
at System.Windows.Controls.MenuItem.InvokeClickAfterRender(Object arg)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
I've looked around and there does not seem to be a hard explanation. For some people, updating DirectX worked, for others it was a reinstall.
This thread seems to request the contents of a specific file. I checked my version of the file and it simply has a long series of the NULL Unicode character.
I'm going to attempt a reinstall as the Direct X thing did not resolve it, but as a heads up this issue still is out there.
M.