[PRSP/ CO-OP] Kashan Desert: new version

Insights into the development of Project Reality.
Post Reply
Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

[PRSP/ CO-OP] Kashan Desert: new version

Post by Hans Martin Slayer »

Some GPO changes i made to avoid any confusion regarding PR multiplayer vehicles/ assets and AI stuff. Yes we do read the suggestions forums. ;-)


This means:

- Human-only spawn points - and MP vehicles at both main bases, bots won't 'steal' any assets.

- The bots and their toys spawn outside the main bases, that includes all air assets.

- Spawn times are pretty low compared to multiplayer, but not too low. There's always stuff up and ready for use.



So this should bring Kashan closer to the idea of a training ground.
Spartan0189
Posts: 1277
Joined: 2008-07-11 21:22

Post by Spartan0189 »

Sweet :D
Image
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Post by Arnoldio »

Doesnt help much of us if you just listen to the COOP suggestions ^^
Image


Orgies beat masturbation hands down. - Staker
GeorgRavioli
Posts: 236
Joined: 2010-02-13 05:41

Post by GeorgRavioli »

Sounds great. Humans rule.
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Post by PatrickLA_CA »

Yeah, finally the human kind gets some respect XD LOL
In-game: Cobra-PR
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

ChizNizzle;bt4689 wrote:Doesnt help much of us if you just listen to the COOP suggestions ^^
Considering Hans is a PRSP dev, taking on multiplayer issues isn't much use to him either.
Image
-|Tactic|-Japsen
Posts: 110
Joined: 2009-01-23 20:04

Post by -|Tactic|-Japsen »

good news :)
Jarryd_455495
Posts: 175
Joined: 2009-02-19 06:20

Post by Jarryd_455495 »

Quick Q: will the bots still get jets and bomb the helll out of us?
Otherwise good job!

There . Is . Only . One . Reality
INGAME: MosquitoPR
Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Post by Snazz »

This is an improvement but the reason I dislike Kashan COOP currently is that the bots have jets, which constantly bomb you and ridiculously outmaneuver you in dogfights. I like bots when they're moving target practice, not when they're raping you from above.

The bots use flares well so it's difficult to shoot them down before they bomb you, if you do shoot one jet down another one quickly comes along with a fresh load of bombs when you're out of missiles.

Besides, training mode could of easily been improved. For instance taking away Opfor's assets so there's less incentive for players to fight instead of train.
GeorgRavioli
Posts: 236
Joined: 2010-02-13 05:41

Post by GeorgRavioli »

Snazz;bt4697 wrote:This is an improvement but the reason I dislike Kashan COOP currently is that the bots have jets, which constantly bomb you and ridiculously outmaneuver you in dogfights. I like bots when they're moving target practice, not when they're raping you from above.

The bots use flares well so it's difficult to shoot them down before they bomb you, if you do shoot one jet down another one quickly comes along with a fresh load of bombs when you're out of missiles.

Besides, training mode could of easily been improved. For instance taking away Opfor's assets so there's less incentive for players to fight instead of train.
The bots will still have jets and stuff, they just will have all of them outside of the human bases. I usually just ride around in a tank and shoot down helis anyways so its fine with me 8-)
Moonlight
Posts: 211
Joined: 2009-07-04 20:05

Post by Moonlight »

Great to hear that, but I agree with Snazz, training could've been improved instead of being thrown away. People tend to treat Co-op as a bot annihilation mode, not training; as before some asshats treated training as a base-rape mode. ;]
Image
Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Post by Snazz »

CommunistColby71;bt4698 wrote:I usually just ride around in a tank and shoot down helis anyways so its fine with me 8-)
This is what happens when I drive a vehicle anywhere near the bunkers:
Image
(Image courtesy of dtacs.)
killacure2
Posts: 25
Joined: 2009-03-16 01:11

Post by killacure2 »

Just to clarify, does this mean that the planes/helis spawning in the human spawn will be the standard multiplayer version, as opposed to the "dumbed down" bot version?
NuclearBanane
Posts: 200
Joined: 2009-02-14 16:52

Post by NuclearBanane »

Thanks.
Next we need to teach those kid not to use the SP versions.

It annoying to fly the MP just to get out turned by some one using the SP one
Army Musician
Posts: 1040
Joined: 2006-03-10 23:10

Post by Army Musician »

How about a second runway?
Image
Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

Post by Hans Martin Slayer »

Just to clarify, does this mean that the planes/helis spawning in the human spawn will be the standard multiplayer version, as opposed to the "dumbed down" bot version?
Exactly that.
drs79
Posts: 401
Joined: 2008-07-07 15:40

Post by drs79 »

*Automatic CTD for those who feel the need to show their uber cool prowess on CO-OP servers by baseraping.
NYR
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
Image[/CENTER]
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Post by Psyko »

cant wait for when you figure out how to make bot pilots drop goodies at my lasers
Army Musician
Posts: 1040
Joined: 2006-03-10 23:10

Post by Army Musician »

Would it be possible to do a British version of the map as well for SP only?
Image
Post Reply

Return to “Development Blogs”