Guide to Rifleman AA

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Guerra
Posts: 365
Joined: 2007-02-15 17:19

Guide to Rifleman AA

Post by Guerra »

I notice a lot of people don't use this kit, and when they do, they think it's no good.

The portable AA kit is one of the best ways to taking out air units. Enemy jets and helicopters have a much harder time spotting you, so it's not like a stationary AA or a mobile AA that shows up as a big freaking green box target.

Now, it generally takes 2 rounds to take out most aircraft, and unless they changed things in 0.6, the little bird can't be locked on.

If the aircraft is already taken a little abuse, one round is all it takes. And each AA rifleman gets 2 rounds if I'm correct.

When you see your target, zoom in and take aim. I recommend aiming just slightly above the aircraft so when it deploys flares it doesn't distract the handheld AA launcher. With fast moving helicopters and airplanes especially, Do not shoot at it if it's flying torwards you or if it's going to fly past you, WAIT until it flies away from you. This is key, or else the missile will miss and they will see where you're shooting from.

The missile leaves a nice long trail of smoke, so if they see it, they will pepper the area and nuke it into the stone age.

I recommend holding fire until after the flares have been deployed and are far away.

Make sure you have a full lock on tone, then fire.

Best thing to do is continual relocation so infantry and vehicles can't find and kill you. After a few aircraft kills, the pilots will get really pissy and probably request that the commander gets a squad on you. So relocate as often as possible.

Rooftops are the worst areas to be shooting from generally, especially in Al Basrah, since they often get peppered, and snipers are always watching. The best places are usually hills, so when needed, you can take cover around it.

I don't recommend every doing this alone. One shot will only piss off enemy pilots, as it will not destroy the aircraft. It'll just fly back to base, repair, and fly back into battle. Make a designated AA squad, and team up with another AA rifleman, and coordinate, so you both fire your missiles at the sametime, destroying the target immediately. Also, it's wise to bring either a rifleman or a vehicle or supply drop to resupply your missiles. Supply drops can be seen on the radar, so it's not quite the best idea, and a vehicle is pretty visible. So a rifleman might be best if stealth is important.

So just remember, aim above the aircraft, wait till flares are deployed, make sure it's locked on, and then fire once the aircraft is moving AWAY from you.

If anyone wants to add to this, go ahead.

Please, give those obnoxious pilots hell.
Mongolian_dude
Retired PR Developer
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Post by Mongolian_dude »

- Missiles fired at long range and short range are not as effective as the ones fired at Medium range.

-Firing at a target Side on is worthless. They should be headed towards are away from you, at least diagonaly towards or away from you.

-Working in teams is a good one. You will need a fellow rifleman for ammo and security, if not another Rifle AA with you. Go all the way and make an AA squad!

- Enemies of all kinds can see the smoke trails from your shot. Fire with caution.

-Dont bother firing it at vehicles. It wont scratch them.

-With a massive blast radius, it CAN be used as bunker busting. But dont go firing it at every single INF you see. It will really piss people off, i can garentee.

...mongol...
Military lawyers engaged in fierce legal action.

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Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Post by Clypp »

If only there was a good way to down littlebirds. The attack LBs are one of the most dangerous vehicles in the game but it's damn near impossible to knock down a good pilot.
Falkun
Retired PR Developer
Posts: 1207
Joined: 2007-04-02 03:52

Post by Falkun »

Clypp wrote:If only there was a good way to down littlebirds. The attack LBs are one of the most dangerous vehicles in the game but it's damn near impossible to knock down a good pilot.
Good thing that 95% of all LB pilots are retarded; fine target practice for my tank gunning.
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

Clypp wrote:If only there was a good way to down littlebirds. The attack LBs are one of the most dangerous vehicles in the game but it's damn near impossible to knock down a good pilot.
Humvee.
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Post by Mongolian_dude »

Expendable Grunt wrote:Humvee.
Teamkill you mean?
or possibly you mean Vodnik/Nanjing/technical ? ;-)

...mongol...
Military lawyers engaged in fierce legal action.

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Nickbond592
Retired PR Developer
Posts: 2713
Joined: 2007-01-30 18:16

Post by Nickbond592 »

nah he means TK

MODERATE HIS ***
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Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
Outlawz7
Retired PR Developer
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Post by Outlawz7 »

I find the Stinger much more powerful than SA-7.

I pwnd the baseraping MiG with one shot on Kashan :D

Then again, its really confusing, what to target, when there's a dogfight going on and your dumb missile could lock onto a friendly
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Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Post by Sabre_tooth_tigger »

Littlebirds on kashan are pretty dam weak otherwise use saw or 50 cal like was said, it'll be down in seconds
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