Page 6 of 11
Posted: 2008-04-16 15:26
by KP
Not really. Been busy with the Russians. They hooked me first, so they have first priority.

Posted: 2008-04-16 16:05
by Glimmerman
hehehe ok m8.

Posted: 2008-04-30 16:11
by KP
Update because you nag.
With S&B PM II scope, but no mount for it yet.
Posted: 2008-05-01 00:22
by Celica`
awesome man! great work!
Posted: 2008-05-01 10:48
by KP
Posted: 2008-05-01 11:00
by Maxfragg
hawt, now round finaly the pistol grip and we will be happy
Posted: 2008-05-01 11:20
by KP
The pistol grip won't be seen by the players, so I don't think I'll actually bother. It's just a waste of polies if it won't be seen. And it's already at about 6000 tris.
Posted: 2008-05-01 12:27
by Maxfragg
thats a good point

so ready to UV-map it ?
Posted: 2008-05-01 12:29
by KP
Pretty much, yeah. Some more details that need to be sorted first.
Posted: 2008-05-01 12:34
by Maxfragg
i just realized, that there is a small gap between the bipod and the little stabilizing sticks, not sure if that should be there, but it should not be hard to fix
Posted: 2008-05-01 18:05
by Glimmerman
OMG its gorgeous, we must get a UVmapper asap

Posted: 2008-05-01 19:26
by [uBp]Irish
i dunno if this is right or not, but doesnt the hk417/416 have rails? right now it just looks like a flat peice you would slide on the front grip. Anyways, you probably already know that

Posted: 2008-05-01 19:32
by Z-trooper
'[uBp wrote:Irish;666636']i dunno if this is right or not, but doesnt the hk417/416 have rails? right now it just looks like a flat peice you would slide on the front grip. Anyways, you probably already know that
indeed it does, but it would simply take up too many polygons. I think KP made the right choice here by putting these handguards on, the other real alternative I would have considered was normal mapping the rails onto a box or semi-modeled rail, which wouldnt have looked all that convinsing imo.
Posted: 2008-05-01 19:55
by [uBp]Irish
ok, i'm just wondering if it could just be textured in, but you Weapon Smugglers.. i mean....artists know what you're doing. Us little people should stay outta the way

Posted: 2008-05-01 20:27
by Sabre_tooth_tigger
Looks good, nice work
Posted: 2008-05-01 21:10
by KP
Maxfragg wrote:i just realized, that there is a small gap between the bipod and the little stabilizing sticks, not sure if that should be there, but it should not be hard to fix
That should be there.

The bipod legs are attached to a cylinder so that they can swivel independently of the weapon. That cylinder is again attached to the mount itself.
'[uBp wrote:Irish;666636']i dunno if this is right or not, but doesnt the hk417/416 have rails? right now it just looks like a flat peice you would slide on the front grip. Anyways, you probably already know that
It does have rails, yes. But I've covered them up, like most people seem to be doing with the rails on the M16 and M4 in the field (so it's based on reality, see?). It makes the rifle more comfortable to hold, prevents dirt from getting into the rails and - in the case of 3D models - lowers the triangle count considerably. It's already pretty high, and I didn't want to add more polies if I could avoid it.
As Z said, the rails could possibly be made by normal maps. I don't know too much about this, but as far as I know, it would take quite a bit of work and a very, very good texture artist to be able to pull it off decently. And even if you were able to do it well, it'd still not look as good as modelled rails. Worst-case scenario would be a properly bad-looking front handguard.
So it is a bit of a compromise, but one that I - and the mod leaders - can live with.
And thanks for all the praise! It's what makes all the work worthwhile.

Posted: 2008-05-01 22:35
by [uBp]Irish
ah k. makes sense. now i'm kinda interested.. any pics of people covering up the rails on their weapons? never heard of this before.
Posted: 2008-05-01 22:38
by ReaperMAC
Nice work KP
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Posted: 2008-05-01 22:49
by LtSoucy
looks great KP, Shall we start wearing KP for [R-Dev](Skip [R-Con])