But I heard that the special forces had this weapon with scope. Normal forces don't use it but we need a model for the marksman (in IRL that is a Sniper rifle) to make it still balanced etc.
So yes. The dutch forces use it. But we change it a littlebit to make the game play better.
We need something like the picture below
That is what I heard about it
IF you need more details, ask Celica'
Jonny for [R-CON]!!!!
Dutch Armed Forces in Process!
Yes KP, if you want to help us out by supplying the model, we would be most gratefull, according to Celica it has a special scope on it dont know what it looks like but i think he has all the details.
I'll help out, no problem. I'll model it, but we'll need someone to texture and import it. Might take some days before I can get to work on it, though. Just get Celica to send me whatever he has on the scope.
More guns and bullets make bad guys go away faster, which in turn makes everyone in the area safer. -Paul Howe
It has an Schmidt & Bender 10x42 PM II P3 scope on it.
Easy scope to find on Wiki etc, i believe its the same scope as on the PR AWM so maybe you could even hack it off.
Korps Commando Troepen Quote Morgan; Epic win proudly brought to you by EEF!
OK great KP, thnx for your help, it doesn matter of it takes a couple of days, i need to find someone to UVmap it also so, but the importing can be done by Afterdune i think?
Glimmerman wrote:OK great KP, thnx for your help, it doesn matter of it takes a couple of days, i need to find someone to UVmap it also so, but the importing can be done by Afterdune i think?
As far as I know I think Afterdune does all the importing. Atm I am texturing some of the stuff here & it wise for me to see how UVmapping goes. I will have a look into it!
Jonny for [R-CON]!!!!
Dutch Armed Forces in Process!
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Bit of an update: For some reason my 416 has been FUBAR. It's all sorts of deformed, and I have no idea what has happened to it. So I've PMed Katarn and asked if I could use the PR M4/M16 as a basis for making a new one. It's basically just a matter of making a new buttstock, slapping on some rails and changing the magazine and mag well around.
More guns and bullets make bad guys go away faster, which in turn makes everyone in the area safer. -Paul Howe
not much. from the naked untrained eye, which is what you come across in PR the majority of the time, people will probably just think it's a pimped up M4/M16.
It is slightly different, yeah. I'll change what needs to be changed. And as long as everything is kept within PR, I don't think "borrowing" models should be a problem.
More guns and bullets make bad guys go away faster, which in turn makes everyone in the area safer. -Paul Howe
It should end up around the same poly count as the M4/M16A4, as it's got the same amount of rails. It just looks a little different with the buttstock, magwell, front handugard and all.
More guns and bullets make bad guys go away faster, which in turn makes everyone in the area safer. -Paul Howe