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Re: PR:BF2 v1.4.6.0 Changelog

Posted: 2017-03-09 00:12
by iMpuLse187
Awesome. Thanks!

Re: PR:BF2 v1.4.6.0 Changelog

Posted: 2017-03-09 15:23
by chiderao
haha, nice updates

Re: PR:BF2 v1.4.6.0 Changelog

Posted: 2017-03-09 17:01
by Michael Z Freeman
YES ! My Coop vehicles are back to normal :2gunsfiri

Re: PR:BF2 v1.4.6.0 Changelog

Posted: 2017-03-10 22:34
by Cassius
Don't small caliber weapons on cas have considerable splash? I imagine a 20mm fired out of a vulcan would be similar to a grenade on impact.

Re: PR:BF2 v1.4.6.0 Changelog

Posted: 2017-03-11 18:16
by DogACTUAL
[R-DEV]Mats391 wrote:Apache is up to 60° from 50°
More fog/shorter viewdistance on Bamyan
All 7.62mm and 50cal of air vehicles.
What is the reasoning behind increasing fog on some maps? Gameplay?

Re: PR:BF2 v1.4.6.0 Changelog

Posted: 2017-03-12 00:38
by Captain Fubar
Cassius wrote:Don't small caliber weapons on cas have considerable splash? I imagine a 20mm fired out of a vulcan would be similar to a grenade on impact.
small caliber as in 7.62 and 12.7mm

Re: PR:BF2 v1.4.6.0 Changelog

Posted: 2017-03-12 19:20
by X-Alt
RIP T-72M

But hey, no BMP-3 recoil.

Re: PR:BF2 v1.4.6.0 Changelog

Posted: 2017-03-13 07:13
by Ason
[R-DEV]Mats391 wrote: More fog/shorter viewdistance on Bamyan
I can see how this is confusing...Before, the viewdistance was 1000m but the fog max range was ~700m so you couldn't see the last 300 meters anyway, now the fog max range has been increased to 950m, but visually the fog has been reduced, so you can see more at longer distances...