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Re: [Static] House "BOX" [WIP]

Posted: 2009-12-13 23:02
by Wilkinson
Snork_SVK wrote:I did a little remake.... This is probably already more realistic... Little more detail 2631 tris
but this change is not a problem ... just do not know what is the limit for buildings of this size and uwmapoving spent the whole day :-D

Image
Great Work!

Re: [Static] House "BOX" [WIP]

Posted: 2010-01-01 19:30
by Sniper77shot
They look cool.

Re: [Static] House "BOX" [WIP]

Posted: 2010-01-05 00:25
by ryan d ale
Great job on the statics.

PR really needs those and your faction will hopefully be the first to use those new statics :)

Re: [Static] House "BOX" [WIP]

Posted: 2010-02-27 16:16
by Redamare
FINALLY more destrucable objects :D .. that was one main point that PR promoted on the ability to destroy buildings. keep up the good work :D

Re: [Static] House "BOX" [WIP]

Posted: 2010-03-01 01:29
by Zulnex
Excellent work. They look awesome.

Re: [Static] House "BOX" [WIP]

Posted: 2010-03-01 11:00
by Maxfragg
@Redamare no there will most likely not be more destructable buildings, since they are causing too much server crashes

Re: [Static] House "BOX" [WIP]

Posted: 2010-03-01 11:08
by Rhino
Maxfragg wrote:@Redamare no there will most likely not be more destructable buildings, since they are causing too much server crashes
Isn't really a problem with server crashes providing you keep to under 300 of them on a map. Problem is when you exceed the networkable limit of 1024 networkables and since dest objects count as networkables they can easily exceed that limit if not limited.

Re: [Static] House "BOX" [WIP]

Posted: 2010-03-01 11:18
by Zeno
Snork_SVK wrote: Normal house Tris: 957 [WIP]
Damaged house Tris: 1417 [WIP]
Image
i would love to use this for my map :smile: