Page 2 of 3

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-22 12:37
by Acecombatzer0
Will be there, but can someone explain to me how the password will be released? I use mumble and all but I just want to be more clear ;)

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-22 13:01
by Kain888
Just ask on Mumble.

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-22 17:25
by PLODDITHANLEY
Acecombatzer0 wrote:Will be there, but can someone explain to me how the password will be released? I use mumble and all but I just want to be more clear ;)
Hmm last night he was on mumble but couldn't hear me or didn't respond, it helps if mumble actually works and you've got a microphone too.

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-22 18:03
by LudacrisKill
Erm... The flags cover the mains... does that mean there are no mains?

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-22 19:57
by ryan d ale
Very interesting map.

Loaded it up and drove a land rover around. Very scenic, beautiful and a feeling of authenticity.

Very well done, it feels really unique :)

Really excited about the possibility of playing this map.

Also, excellent loading screen!

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-22 22:32
by Gosu-Rizzle
ryan d ale wrote:Very interesting map.

Loaded it up and drove a land rover around. Very scenic, beautiful and a feeling of authenticity.

Very well done, it feels really unique :)

Really excited about the possibility of playing this map.

Also, excellent loading screen!
What he said :smile:
+ Looking forward to seeing the french on this map!

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-24 17:14
by Arc_Shielder
Ok ready to go for tomorrow. I even tested if the shortcuts on Mumble were working perfectly. Ran into a minor issue but a kind soul by the name of Matt in the PRTA helped me out.

If nothing goes wrong I'll see all of you tomorrow. Can't wait. :wink:



EDIT: It's not a big deal but during the loading screen there's a typo in one of the headlines. "Envade" instead of invade.

I only played the game for a few mins and the map looks too small but I'll have a better feeling of how things flow tomorrow. One thing's for sure though, the design looks good. All urban areas should be somewhat varied like Muttrah and I'm glad this map follows the same pattern.

EDIT II: I reiterate about the map looking small. There's more to it than it seems at first. Alot, alot more. Impressive.

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-24 18:42
by Hauteclocque
The loading screens are placeholders, they will be like the standard PR ones in the final version ;) .

About the size of the map, it's only the 1*1 version, (Infantry layer). The 2*2 version is still very WIP, so you won't be able to test it tomorrow. But I foresee white tanks...

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-24 20:13
by cyberzomby
Cant wait :) I hope I can get in!

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-24 22:15
by Acecombatzer0
PLODDITHANLEY wrote:Hmm last night he was on mumble but couldn't hear me or didn't respond, it helps if mumble actually works and you've got a microphone too.
I was on mumble and my microphone was working,(I heard everyone loud and clear) however I was very sick and had a sore throat, so if I spoke on the mic no one could've heard me. I apologize for the inconvienence.

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-25 00:56
by Mouthpiece
Took a jeep drive throught the flags. Map feels really big for its small size. And I think it will be balanced really well - nice fighting and defensive positions for both the british (french) and IDF at all flags. The city looks realistic and it seems more colorful and detailed than Fallujah West and Muttrah City.

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-25 19:27
by Hauteclocque
Pff, server is full, I can't even connect...

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-25 20:25
by drs79
Not to sound like a dictionary nazi, but on the loading up background png, one of the graphics has "Israel envades Lebanon" It should be "invades" instead.

Other than that I have downloaded it and hopefully it will load up for me and not crash like it does for Beirut (don't know why it worked perfectly in the other versions), wanda shan, iron eagle.

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-25 22:45
by Smiddey723
drs79 wrote:Not to sound like a dictionary nazi, but on the loading up background png, one of the graphics has "Israel envades Lebanon" It should be "invades" instead
[R-DEV]Hauteclocque wrote:The loading screens are placeholders, they will be like the standard PR ones in the final version ;)
herp derp

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-26 00:13
by Acecombatzer0
I wasn't there for so looong, but I have to say its a very good map. I can't wait to play in the 2km version :D

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-26 00:24
by KingKong.CCCP
Very, very nice map. One thing I always complained about, streets were too empty... not enough cover on the street... but this map, oh boy oh boy. Infantry fighting on this map is gonna be awesome. Played 2 lovely rounds. Felt pretty big for 1X1km (right?).
The server was full, and still lot of maneuver space. Dozens of good firing positions for LMGs, lots of passages for flanking. You can wage a close combat war on between multiple squads, which sounds great on mumble.


It's too early to say, but this map could be even better than Falujah West, and that map is really nice and detailed.

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-26 09:13
by dunem666
I think this map has fantastic use of statics. Here my opinions...

1. Way too many pointless statics tho it has like 5 hotels and 2 stuck together, like the roofwalls and the citybuilding B sections with no ladders, the stairs were also hidden inside another static, rendered useless.

2. Major bug on the bridge of intersection also, going prone makes u fall right through.

3. Was this map edited from muttrah originally or something? Copy a pasted?
The docks resembles muttrah way too much and you can even see the sea wall still in situe!

Apart from this, I really hope this gets added to PR as its a great contender for new maps.

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-26 09:33
by Arnoldio
Very nice map, thats how a clean city should look in PR! Interested in 2km!

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-27 01:12
by CopyCat
Very awesome map, beautiful, I just enjoyed my first ride with humvee when round started, looking on building and environment until I found my self kissing the light pole in the way.

Anyway, I love the background of loading screen, gives some dramatic feeling I'll say and a back ground history of the battle - Looking forward with some more vehicles :D

/CC

Re: PRTA: Operation Marlin 1km^2 Playtest

Posted: 2011-02-27 02:41
by StatusRed
I think it looks good and looks well put together but it certainly isn't fair and even I must say.

We were sitting there as British getting spawn raped; literally not able to walk 2 metres without being killed. So I rage quit :/