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Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-01 13:16
by BigNaptizzle
OP updated:

Image

Image

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Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-01 14:24
by Doc.Pock
Quite pretty indeed

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-02 00:26
by ShockUnitBlack
Google SketchUp is win.

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-02 05:00
by ledo1222
So the Cryengine 3 let you import Google sketch up models, into it?!

I SWEET JESUSE

:D

I CAN MAKE ANYTHING :D

Posted: 2012-09-02 09:29
by K_Rivers
Sketchup has the ability to export models as .obj which is common place global format now, that's how

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-02 09:48
by Zemciugas
ledo1222 wrote:So the Cryengine 3 let you import Google sketch up models, into it?!

I SWEET JESUSE

:D

I CAN MAKE ANYTHING :D
There's even a whole massive in-depth tutorial going from 0 to fully ingame, covering everything in the sdk forums.

Crydev.net • View topic - SketchUp for CryENGINE 3 | Extensive tutorials

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-03 11:26
by baltimore
good job , keep doing

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-03 18:59
by Doc.Pock
If you wish i have some models unfinished in sketchup that i can finish and export for your use.

an example of an unfinished model
Image

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-03 19:01
by rodrigoma
just imagine if we could sketchup for bf2 PR...
Custom statics for everyone!

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-03 19:17
by Doc.Pock
haha would be awesome :)

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-03 23:04
by ShockUnitBlack
You can but it involves retrograding from 3DSMax 12 or something down to Max 7, which is, to my limited knowledge, extremely difficult.

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-04 04:33
by Doc.Pock
No need for max here you can use sketchup

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-04 17:57
by Doc.Pock
'[USF wrote:Doc.Pock;1810795']If you wish i have some models unfinished in sketchup that i can finish and export for your use.

an example of an unfinished model
Image
fixed this up a bit and textured it. damn it looks awesome in editor. i think im in love with CE3 as of today
Image

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-04 20:33
by Bluedrake42
lol @ bignaptizzle trying to pretend this isn't for PR2 ;P

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-04 22:00
by Spush
Cryengine 3 is lame, refractor 2 engine is where it's at :cool: .

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-05 00:41
by sharpie
Yeaaaaaaaaaaaaaaaaaa buddeh

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-09-13 11:08
by KiloJules
OP you are fucking awesome! Good luck with the project - looking forward to see the whole thing!