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Re: Smaller Omaha level?

Posted: 2012-12-27 19:10
by AfterDune
Juno was Brits/Canadians, right?

Re: Smaller Omaha level?

Posted: 2012-12-27 19:21
by Rabbit
sweedensniiperr wrote:juno could be done aswell.
Juno could very well be done also, but you would still need accurate emplacements and the wall at Juno also. Not to mention the mod does need to lower the number for MG42/34's and start filling in with the MG08.

Re: Smaller Omaha level?

Posted: 2012-12-27 20:04
by Pvt.LHeureux
Yeah I like Juno, cool movie. Oh wait..

Yeah we would need brit guns and stuff. Our mod is already so WIP we don't need to throw a new faction in yet... :?

Re: Smaller Omaha level?

Posted: 2012-12-28 19:35
by Rabbit
Honestly, If I were not in the middle of a project and had the statics needed to do it, I would work on it in a heart beat.

I know it's a .png but it's a cutout of a 2kmx2km area, if you layed it out you could easy build a replica for it.

Image

Re: Smaller Omaha level?

Posted: 2012-12-28 20:51
by Ts4EVER
That's D-1 draw right? It was defended by strongpoints 71 and 72. The first one consisted of 3 mg bunkers and 2 8cm mortars, the second one had 1 8.8cm Pak43, a 5cm KwK and 3 more mg bunkers.

Re: Smaller Omaha level?

Posted: 2012-12-28 20:57
by Mineral
Please don't base it on current google maps pictures :) You would lose so much.

http://omahabeach.vierville.free.fr/6ju ... rville.jpg

http://omahabeach.vierville.free.fr/6ju ... N73-69.jpg

Re: Smaller Omaha level?

Posted: 2012-12-28 20:59
by Rabbit
In an earlier post I gave links to german defenses for all the wn positions, armerment and sectors of fire.revert to that. Granted it takes some google translate. But yes it is the d1 exit

Re: Smaller Omaha level?

Posted: 2012-12-28 20:59
by AfterDune
I encourage that idea, gx. Put all those other projects on hold and get this one going :p .

Re: Smaller Omaha level?

Posted: 2012-12-28 21:19
by Rabbit
GP_MineralWouter wrote:Please don't base it on current google maps pictures :) You would lose so much.

http://omahabeach.vierville.free.fr/6ju ... rville.jpg

http://omahabeach.vierville.free.fr/6ju ... N73-69.jpg
It was only a reference terrain wise In earlier pictures you can see the fields, buidlings, roads, general detail rather close up, which can be used as a good reference. Also that picture isn't rotated north, like the google map one is, one more benefit.
[R-DEV]AfterDune wrote:I encourage that idea, gx. Put all those other projects on hold and get this one going :p .
That's my problem actually, I get going with something (shikotan) get about 80% done then get distracted by something else! ha!

Re: Smaller Omaha level?

Posted: 2012-12-28 22:09
by Pvt.LHeureux
That is some good fucking HD 1944 quality here :shock:

Re: Smaller Omaha level?

Posted: 2012-12-29 18:12
by doggreen
GX ms paint in the post is a link where it shows where they are located all defeses German and what type of weapons that each possessed.

D-Day : Normandy 1944 - OMAHA BEACH : U.S. Troops

I like your idea, soon after the ground invasion of the beaches of normandy were modified to facilitate the access of equipment into and even the construction of the first runway for aircraft in French territory.

What do you think of sending e-mail to D-Day Museum and Imperial War Museum for another asked if they have photos of the land areas made ​​before the invasion of normandy? Why the Internet is not detailed material.

The only thing I found was this map that shows details of the types of beach and defense

Encyclop?dia Britannica's Guide to Normandy 1944

Enjoying the post

although we know only virtually, I wish everyone and their families a happy new year replete with a lot of peace, health and prosperity

Re: Smaller Omaha level?

Posted: 2012-12-29 23:26
by Rabbit
WN 71 I will add WN 72 after dinner

Image

WN72

Image

Re: Smaller Omaha level?

Posted: 2012-12-30 01:58
by Pvt.LHeureux
I can translate all that if needed.

Re: Smaller Omaha level?

Posted: 2012-12-30 02:04
by Rabbit
Pvt.LHeureux wrote:I can translate all that if needed.
Rough translations are on the bottom, you are more than welcome to make sure they are correct though.

Re: Smaller Omaha level?

Posted: 2012-12-30 04:18
by Rabbit
........Image........

Re: Smaller Omaha level?

Posted: 2012-12-30 04:38
by Pvt.LHeureux
Is the terrain THAT elevated?

Re: Smaller Omaha level?

Posted: 2012-12-30 04:52
by Rabbit
Pvt.LHeureux wrote:Is the terrain THAT elevated?
They are very large

Omaha Beach Bluffs | Flickr - Photo Sharing!

http://historythroughgaming.files.wordp ... -today.jpg

Re: Smaller Omaha level?

Posted: 2012-12-30 10:48
by rodrigoma
have you tried using accurate heightmaps?

Re: Smaller Omaha level?

Posted: 2012-12-30 11:24
by Kloppies
This is an awesome idea! It always bothered me that the depiction of omaha in games and movies are generally way off.

gx, if you are going to make that map, may I make a suggestion.

Image

Looking at the area you selected, almost half of the beach is in front of the cliffs. West of the Vierville draw was Charlie sector where the Rangers landed, but I can't find any indication that they tried to scale the cliffs using ropes like at Pointe du Hoc.

There is path from the beach up the bluff in Dog white sector where General Norman Cota apparently ordered the men to go up (Cota's draw). There was less resistance and they made a breakthrough. It would be nice to include that part as another way up besides the D1 draw.

Gameplay wise I think that the NW corner of the map will be a bit of wasted space, since there will be no point of interest if sticking to a realistic layout.

Therefore I suggest including more of Dog sector to the east like so:

Image

The red square is 2x2km. As you can see, you can still include a small part of the cliffs to the west and the defenses of WN72, as well as Cota's draw at the east.

I rotated the map a bit to NE, since it allows the allies to land at any part of the beach without having to approach at an angle.

What do you think?

Re: Smaller Omaha level?

Posted: 2012-12-30 15:02
by Rabbit
[R-CON]rodrigoma wrote:have you tried using accurate heightmaps?
Yes. 2kx2k comes up as to pixelated.


Kloppies
Charlie was where most of the progress for d1 was made not to mention it would make flanking d1 slightly easier as it is not as heavily defended. Also not all of the beach will be open. Dog white was a much "easier" section if the beach and I can already tell if it was includes it would end up with 2 problems. The first being everyone would attack there as its not as defended. Destroying the purpose of the level. And second being a 2km beach is just to big for even 64the people assaulting up it.