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Re: what makes a Tactical Gamer?

Posted: 2010-12-14 21:44
by Brainlaag
Souls Of Mischief wrote:I hope this is going to clear things up...
I'm not saying that its wrong to donate some money (did it myself), I was just referring to the argument "you have to pay to get proper gameplay", which is easy said bullshit. :roll: One day I will even donate a whole bunch to the PR staff, for this more then full-price-worthy game (its not a bloody mod anymore guys :mrgreen :) .

Re: what makes a Tactical Gamer?

Posted: 2010-12-14 22:34
by goguapsy
BoogyLoH wrote:
  • Multiple Squads working together and communicating together--such as a convoy
  • "Blue Mobs" or two or more squads working together in the same area using mumble
  • Armor usually supporting infantry and working with them over mumble (instead of going off doing their own thing)
  • Squad Leaders working with each other over Squad Leader Mumble
I've seen/done that on UKWF and PRTA...

Re: what makes a Tactical Gamer?

Posted: 2010-12-15 02:39
by Wh33lman
BoogyLoH wrote:I'm sorry if I'm mistaken. I've played on other servers and have had great squads and good teamwork within it, however, these points are something I have only seen on TG:
  • Multiple Squads working together and communicating together--such as a convoy
  • "Blue Mobs" or two or more squads working together in the same area using mumble
  • Armor usually supporting infantry and working with them over mumble (instead of going off doing their own thing)
  • Squad Leaders working with each other over Squad Leader Mumble
and I'm sure there are more. To me, this and that Tactical Gamer has an emphasis on mature gamers, brings me back to the server every time.
that is playing the game right. maturity and teamwork.