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Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 17:21
by mongol-horde
![Image](http://media.realitymod.com/highlights/05/iron_ridge_map.jpg)
is it somehow about ukrainian presidential elections and timoshenko/saakashvili phonetalk?
![Wink ;)](./images/smilies/icon_e_wink.gif)
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 17:31
by cfschris
Up Armored Humvee= GOD
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 19:03
by TheOldBreed
the new Army geoms look so sick!
maybe now someone can update the Marines too haha
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 19:10
by foxtwofive
Uber shit!
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
So the Up-Armored HMMWV is gonna be in this patch?
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 19:16
by Ladislav
that Russian looks a bit strange on the second picture
![Very Happy :grin:](./images/smilies/icon_e_biggrin.gif)
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 19:54
by HunterMed
so the PR v0.9 release is close at hand and will hopefully be out before the end of this month
niiice!
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 20:07
by Snazz
foxtwofive wrote:Uber shit!
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
So the Up-Armored HMMWV is gonna be in this patch?
It's not a 'what's going to be in 0.9' update, it's just a reel of recent highlight posts.
TheOldBreed wrote:maybe now someone can update the Marines too haha
They are:
I intend on modelling the USMC LWH, but for the most part it will be retextures. In addition to the two factions never being seen side-by-side in-game, it's likely no one would notice if we modeled new pouches.
-REad
https://www.realitymod.com/forum/f196-pr-highlights/71877-kits-u-s-army-5.html#post1225287
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 20:13
by Raic
Not that troops don't use them, I just don't like them.
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 20:42
by sniperrocks
NICE
wow Iron ridge looks like Chernobyl... is it?
![Razz :P](./images/smilies/icon_razz.gif)
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 20:42
by Hakk!_Kenig
Nice =)
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 21:16
by Duckmeister
Snazz wrote:They're the same faces they always had, only the kit geometry has been updated not the player models.
They look normal quality to me.
Wow, I guess I never really noticed. The contrast between FIST's asian guy and this guy (ontop):
![Image](http://media.realitymod.com/highlights/05/us_kit_geometries_02.jpg)
is especially huge! The guy in the picture looks like he's a neanderthal!
As to the sunglasses, they are blocky and low-detailed, kind of like blocky eye "coverings" made out of black plastic with no transparency.
I don't know, no offense to whoever made the player models, although if it was DICE, then there's some offense in that. Alls I know is that the kits look amazing, and I can't wait for 0.9!
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 21:31
by tehb2
The new kits look amazing. The US has all the finer details of the rhino mounts, patches, uniforms, etc. Can't wait.
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 21:38
by bosco_
Duckmeister, the BF2 Asian player model you saw before was rendered in 3Ds Max, hence looked better than ingame.
This is what he looks like imported
Ok?
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 22:49
by Serbiak
Wow CoD Modern Warfare graphics with the Bf2 engine. Impressive that you can still make it look that much better everytime.
Good work. Lookin´ forward for the release.
Re: Project Reality Highlights Reel #5
Posted: 2010-01-18 23:20
by Loller
Excellent work as usual Devs look forward to the next release and checking out the new additions.
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: Project Reality Highlights Reel #5
Posted: 2010-01-19 00:11
by Duckmeister
'[R-DEV wrote:bosco;1236811']Duckmeister, the BF2 Asian player model you saw before was rendered in 3Ds Max, hence looked better than ingame.
This is what he looks like imported
Ok?
Heh, sorry then.
But, he still looks better imported than the other guy. US team full of asians it is, then!
Re: Project Reality Highlights Reel #5
Posted: 2010-01-19 02:51
by ReadMenace
I'm tired of reading, "the glasses suck." This statement is fail. It is not a criticism, it is hardly a thought.
If you have a criticism, at least show us some respect by articulating it to some degree.
"The glasses suck, they should be red."
"The glasses suck, I like kittens."
"The glasses suck, I'm unaware that there is a mandate that US soldiers wear ballistic eye wear while in a combat zone."
"The glasses suck, therefore I am fail."
All of these are far more articulate, and give us some idea of what you're thinking so that we can perhaps work towards the glasses being "not suck."
Furthermore, there are at least five varieties of eye protection modeled, be specific.
-REad
Re: Project Reality Highlights Reel #5
Posted: 2010-01-19 07:12
by Maxfragg
don't give a **** ist great work, and people will notice by release
Re: Project Reality Highlights Reel #5
Posted: 2010-01-19 11:55
by JM/Maukka
Great news! Can't wait to play this one.
Re: Project Reality Highlights Reel #5
Posted: 2010-01-19 12:18
by Protector
so excited about release I have a friend travelling from sunderland and a friend travelling from wales to my flat in hampshire for the first weekend of feb for gaming together!