BAR
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- Posts: 10
- Joined: 2011-09-15 12:43
Re: BAR
I believe that im only one who likes idea of high ROF when BAR deployed. I played Bar a lot and i even start to shoot accurately on long ranges, of course rof is too high so I have to shoot 2-3 rounds burst.
The real problem starts in tranches and bunkers - when u stand against MP40 and MG3 you are really screwed because of low rof when not deployed.
Same situation with MP40 - it has too low rof and when you fight against Thompson it will probably defeat you.
And question too dev - why you decided to give MG34 in final version than MG42?
The real problem starts in tranches and bunkers - when u stand against MP40 and MG3 you are really screwed because of low rof when not deployed.
Same situation with MP40 - it has too low rof and when you fight against Thompson it will probably defeat you.
And question too dev - why you decided to give MG34 in final version than MG42?
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- Posts: 4796
- Joined: 2009-04-03 15:45
Re: BAR
Yeah the icon should be changed. And for the BAR it's actually ok to have higher ROF in deployed, the BAR was able to change it's ROF somehow.
![Image](http://i.imgur.com/532dh9O.jpg)
Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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- Posts: 4796
- Joined: 2009-04-03 15:45
Re: BAR
We might have a new BAR model if I recal corectly, with centered iron sights.
![Image](http://i.imgur.com/532dh9O.jpg)
Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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- Retired PR Developer
- Posts: 17093
- Joined: 2007-02-08 07:19
Re: BAR
It's still a lot faster than the MG42 as the reload animation is pretty short. But I know where you're coming from. I've reduced the 'get ready' time for a bunch of weapons, can't remember if this is one of them, but we'll have to test it in a next version of PN.cyprezz wrote:it's taking way to long to fire the gun once it's reload, compared to other guns.
Maybe. Last time I checked the reload animation was incorrect (bugs mePvt.LHeureux wrote:We might have a new BAR model if I recal corectly, with centered iron sights.
![Razz :p](./images/smilies/imported_icon_razz.gif)
![Image](http://i.imgur.com/bT6VAdT.png)
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- Posts: 1434
- Joined: 2009-11-08 03:41
Re: BAR
yey ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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- Posts: 2277
- Joined: 2009-08-08 22:15
Re: BAR
So that's why i can't hit shit with the BAR
Well good to know it's a bug and not my crappy aim, lol.
There was this one time i had 9 enemies in my (bugged) sights with the BAR, all within 100 meters, i layed down and deployed, waited for deviation and started shooting, not a single bullet hit them. I managed to fire 4 mags and didn't kill anyone![Sad :(](./images/smilies/icon_e_sad.gif)
![Razz :P](./images/smilies/icon_razz.gif)
There was this one time i had 9 enemies in my (bugged) sights with the BAR, all within 100 meters, i layed down and deployed, waited for deviation and started shooting, not a single bullet hit them. I managed to fire 4 mags and didn't kill anyone
![Sad :(](./images/smilies/icon_e_sad.gif)
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- Posts: 4796
- Joined: 2009-04-03 15:45
Re: BAR
Should be fixed for next release. Also Wakain what do you mean?
![Image](http://i.imgur.com/532dh9O.jpg)
Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.