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Debug Assetion Failed
Posted: 2017-07-15 17:16
by AGLS
Help i have this problem every single time i run the game from the launcher.
Debug assertion failed!
Version: 1.5.3153-802.0 Build date:
Module: RendDX9
File:
C:\dice\Projects\BF2Branches\Patch_1_50\Code\BF2\RendDX9\RendDX9Init.cpp
Line: 538
Text: Failed to create d3d device. Unknown cause. Invalid call
Current confile:
Re: Debug Assetion Failed
Posted: 2017-07-15 17:34
by AGLS
Code: Select all
System Information
------------------
Operating System: Microsoft Windows 7 Professional (6.1.7601)
Architecture: 32 bits
Current Culture: Spanish (Bolivarian Republic of Venezuela)
Motherboard: Foxconn G31MV/G31MV-K
Processor: Intel(R) Core(TM)2 Duo CPU E7300 @ 2.66GHz (Physical: 2, Logical: 2)
Memory: 2,00 GB
DIMM Modules: A0: 2,00 GB @ 50410 MHz
Page File: 1,99 GB
.NET Framework: 4.6+ Release Build: 394271, Runtime: 4.0.30319.42000
Display Information
-------------------
Display Device(s): Monitor PnP genérico on Intel(R) G33/G31 Express Chipset Family
Display Mode(s): 1280 x 1024 (32 bit) @ 75 Hz
Driver Version: 8.15.10.1930
Display Memory: 256,00 MB
Multisampling:
DPI: 120 (125%)
Audio Information
-----------------
Primary Playback: Altavoces (Realtek High Definit
Primary Recording: Micrófono (2- USB2.0 MIC)
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files\Project Reality\Project Reality BF2
Free: 734,71 GB, Total: 931,41 GB, FS: NTFS, SSD: False
Mod Path: C:\Program Files\Project Reality\Project Reality BF2\mods\pr
Free: 734,71 GB, Total: 931,41 GB, FS: NTFS, SSD: False
Profiles Path: C:\Users\PCVIEJA\Documents\ProjectReality\Profiles
Free: 734,71 GB, Total: 931,41 GB, FS: NTFS, SSD: False
Update DL Path: C:\Users\PCVIEJA\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 734,71 GB, Total: 931,41 GB, FS: NTFS, SSD: False
Update Log Path: C:\Users\PCVIEJA\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 734,71 GB, Total: 931,41 GB, FS: NTFS, SSD: False
Game Information
----------------
Installed Mods: pr
Current Mod: pr
Version: 1.4.1.0
PR Version: 1.4.1.0
Language: english
Debug Available: False
Large Address: False
Supported Hardware: None
Profile Information
-------------------
Profile 0001: AGLS
Type: Online
View Intro: True
Fullscreen: False
Display Mode: 800x600@60Hz
Display Mode Valid: True
Graphics Scheme: Custom
Multisampling: Off
VSync: False
Terrain Quality: Low
Effects Quality: Low
Geometry Quality: Low
Texture Quality: Medium
Lighting Quality: Low
Dynamic Shadows: Off
Dynamic Lights: Off
Texture Filtering: Medium
Audio Provider: Software
Provider Valid: True
Audio Quality: Medium
EAX: True
Profile 0002: AGLS_OFF
Type: Offline
View Intro: True
Fullscreen: True
Display Mode: 1440x900@60Hz
Display Mode Valid: True
Graphics Scheme: Medium
Multisampling: Off
VSync: False
Terrain Quality: Low
Effects Quality: Low
Geometry Quality: Low
Texture Quality: Medium
Lighting Quality: Low
Dynamic Shadows: Medium
Dynamic Lights: Medium
Texture Filtering: Medium
Audio Provider: Software
Provider Valid: True
Audio Quality: Medium
EAX: True
Re: Debug Assetion Failed
Posted: 2017-07-15 18:13
by AlonTavor
GMA 3100[edit]
Integrated graphics found on Q33, Q35, G31 and G33 chipsets. It supports Pixel Shader 2.0 with OpenGL 1.4, but Hardware Vertex Shader isn't supported.
Jesus christ how old is that computer?
Google says BF2 requires it.
Re: Debug Assetion Failed
Posted: 2017-07-15 19:14
by AGLS
so this means that i have to upgrade, well thanks for letting me know
PS: i think its 11 years old