[COOP] Circular Heritage error

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ALADE3N
PR:BF2 Developer
Posts: 574
Joined: 2016-02-13 17:34
Location: Philippines

[COOP] Circular Heritage error

Post by ALADE3N »

I stumbled upon this error with my coop map , can anyone tell me how to fix this? (I googled it and it involves editing the polys using 3d programs which i currently don't have, i hope someone can help me with this)

EDIT: Screenshot

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Last edited by ALADE3N on 2018-02-19 10:48, edited 1 time in total.
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Axe [Fr]
Posts: 2
Joined: 2024-04-13 14:43

Re: [COOP] Circular Heritage error

Post by Axe [Fr] »

first of all my english is bad... thank google translation...
hello community, I know this post is
old but it can help others.
I had the same problem with a navmesh map by PR in my mod. the problem was with the "ArmedCar"
I placed in the map a file "changearmedcar.con" and in it I placed "aiSettings.setVehicleClusterMapping ArmedCar Tank"
and it works perfectly
don't forget to activate this file in the init.con of the map
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