Issue 1: After game installs, the PR launcher does not launch:
Code: Select all
An unhandled exception has occured. Details are as follows:
Object reference not set to an instance of an object.
Further details can be found in the following file:
C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log
Please report...
Code: Select all
Project Reality Log File
PRLauncher.exe started at: 2018-10-29T14:20:01
Critical Error: An unhandled exception has occured. Details are as follows:
Object reference not set to an instance of an object.
Further details can be found in the following file:
[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.NullReferenceException: Object reference not set to an instance of an object.
at ??.?.()
at Reality.BF2.Settings.Video..(String )
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
at Reality.BF2.Settings.Video.GetDefaultResolution()
at Reality.BF2.Settings.Video.CreateDefault(UInt16 )
at -.f.a()
at -.f.OnStartup(StartupEventArgs a)
at System.Windows.Application.<.ctor>b__1_0(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Issue 2: When retrieving an existing account, I get the same error as above:
Code: Select all
Project Reality Log File
PRLauncher.exe started at: 2018-10-29T14:25:16
Critical Error: An unhandled exception has occured. Details are as follows:
Object reference not set to an instance of an object.
Further details can be found in the following file:
[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.NullReferenceException: Object reference not set to an instance of an object.
at ??.?.()
at Reality.BF2.Settings.Video..(String )
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
at Reality.BF2.Settings.Video.GetDefaultResolution()
at Reality.BF2.Settings.Video.CreateDefault(UInt16 )
at Reality.BF2.Settings.Profile.CreateNewProfile(UInt16 )
at Reality.BF2.Settings.Profile.CreateNewProfile()
at PRLauncher.WPF.ViewModel.Pages.FirstTimeRetrieveAccountPageViewModel.d.a(Object a, EventArgs b)
at Reality.BF2.GameSpy.ConnectionHandlers.GameSpyClientHandler.OnGameSpySuccess()
at Reality.BF2.GameSpy.ConnectionHandlers.RetrieveByNameHandler.OnResponseReceived(String , IDictionary`2 , String )
at Reality.BF2.GameSpy.GameSpyClient.(IAsyncResult )
at System.Net.LazyAsyncResult.Complete(IntPtr userToken)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Net.ContextAwareResult.Complete(IntPtr userToken)
at System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken)
at System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
Issue 3: After finally fixing all the above, I start the game, watch the intro video, and then it says "PR:BF2 closed, cleaning up resources" (or something similar, its very quick). There are no log files, and using procdump gives me no information.
So I cannot even launch the game. Here is my system overview (for some reason my gpu isn't found, but I have a GTX 1070 and I am using a 4k display):
Code: Select all
System Information
------------------
Operating System: Microsoft Windows 10 Pro (10.0.17134)
Architecture: 64-bit
Current Culture: English (United States)
Motherboard: Gigabyte Technology Co., Ltd. Z97X-Gaming 5
Processor: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (Physical: 4, Logical: 4)
Memory: 32.00 GB
DIMM Modules: ChannelA-DIMM0: 8.00 GB @ 1600 MHz
ChannelA-DIMM1: 8.00 GB @ 1600 MHz
ChannelB-DIMM0: 8.00 GB @ 1600 MHz
ChannelB-DIMM1: 8.00 GB @ 1600 MHz
Page File: 4.75 GB
.NET Framework: 4.6+ Release Build: 461808, Runtime: 4.0.30319.42000
Display Information
-------------------
Display Device(s):
Display Mode(s):
Driver Version: 25.21.14.1616 (416.16)
Display Memory: 4.00 GB
Multisampling: 2, 4, 8
DPI: 144 (150%)
Audio Information
-----------------
Primary Playback: Focusrite USB (Focusrite USB Au
Primary Recording: Focusrite USB (Focusrite USB Au
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files (x86)\Project Reality\Project Reality BF2
Free: 305.89 GB, Total: 930.91 GB, FS: NTFS, SSD: True
Mod Path: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr
Free: 305.89 GB, Total: 930.91 GB, FS: NTFS, SSD: True
Profiles Path: \\fileserver\Storage\My Documents\ProjectReality\Profiles -> [UNC\fileserver\Storage\My Documents\ProjectReality\Profiles]
Free: 0.00 B, Total: 0.00 B, FS: , SSD: Unknown
Update DL Path: C:\Users\cwpix\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 305.89 GB, Total: 930.91 GB, FS: NTFS, SSD: True
Update Log Path: C:\Users\cwpix\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 305.89 GB, Total: 930.91 GB, FS: NTFS, SSD: True
Game Information
----------------
Installed Mods: pr
Current Mod: pr
Version: Standalone - 1.0
PR Version: 1.5.5.2
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: Blahbob
Type: Online
View Intro: False
Fullscreen: False
Display Mode: 1920x1080@60Hz
Display Mode Valid: True
Graphics Scheme: Low
Multisampling: Off
VSync: False
NoLods: False
Terrain Quality: Low
Effects Quality: High
Geometry Quality: Low
Texture Quality: Low
Lighting Quality: Low
Dynamic Shadows: Low
Dynamic Lights: Low
Texture Filtering: Low
Audio Provider: Software
Provider Valid: True
Audio Quality: Medium
EAX: True
Profile 0002: test
Type: Offline
View Intro: False
Fullscreen: True
Display Mode: 1920x1080@60Hz
Display Mode Valid: True
Graphics Scheme: Medium
Multisampling: Off
VSync: False
NoLods: False
Terrain Quality: Low
Effects Quality: High
Geometry Quality: Low
Texture Quality: Medium
Lighting Quality: Low
Dynamic Shadows: Medium
Dynamic Lights: Medium
Texture Filtering: Medium
Audio Provider: Software
Provider Valid: True
Audio Quality: Medium
EAX: True
Profile 0003: estsd
Type: Offline
View Intro: False
Fullscreen: True
Display Mode:
Display Mode Valid: False
Graphics Scheme: Custom
Multisampling: Off
VSync: False
NoLods: False
Terrain Quality: Low
Effects Quality: High
Geometry Quality: Low
Texture Quality: Medium
Lighting Quality: Low
Dynamic Shadows: Off
Dynamic Lights: Off
Texture Filtering: Medium
Audio Provider: Software
Provider Valid: True
Audio Quality: Low
EAX: False