Some work

Insights into the development of Project Reality.
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Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Some work

Post by Chuc »

Managed to work up some videos from the latest builds..



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DankE_SPB
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Post by DankE_SPB »

love the AK and Enfild animations, good work
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=Romagnolo=
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Post by =Romagnolo= »

amazing, as always :D
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WilsonPL
Posts: 510
Joined: 2008-03-27 17:32

Post by WilsonPL »

i dont wanna sound rude but,,

why youre still redoing weapon animations?

better replace walking/running/prone animations they are still vbf2 ones..
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Maxfragg
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Post by Maxfragg »

love them, love them, love them.
thanks
Smuke
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Post by Smuke »

Loving the enfield one!
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Chuc
Retired PR Developer
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Joined: 2007-02-11 03:14

Post by Chuc »

Wilson - Cause I love doing it.. Walking, running, character animations in general, require a lot of work to get right, and I don't see the point in doing them unless there it is integral in changing the way avatars move in PR.
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WilsonPL
Posts: 510
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Post by WilsonPL »

what about replacing run_to_prone animation, now it looks like a dolphin dive ; )

liek this YouTube - Stand To Prone, i know taht it wont change instaprone but just looks better
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Rhino
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Post by Rhino »

WilsonPL;bt366 wrote:what about replacing run_to_prone animation, now it looks like a dolphin dive ; )

liek this YouTube - Stand To Prone, i know taht it wont change instaprone but just looks better
because you can't change the speed someone in fact prones at, so the animation would be 100% out of sink with what's really happening and 1st person would be the same and I'm pretty sure it will mess up if a player goes prone, hes in fact prone but only 1/2 way though the animation, then he dose something like get up or w/e, will look really screwed up.

If it did change the speed that someone did go to prone we would have done it.
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McBumLuv
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Joined: 2008-08-31 02:48

Post by McBumLuv »

Very nice work Chuc. Exceptional, as usual :p

My only qualm is that in the first vid it seems like you can see the muzzle flash through the gun when it's zoomed in (look at about 19 seconds in). It looks like that at least, or is it just something with the way the gun reflects light as it comes closer to your face?
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NyteMyre
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Joined: 2008-08-31 10:10

Post by NyteMyre »

None are really special.

I especialy dislike the AK reload. The current one is way better
ReadMenace
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Joined: 2007-01-16 20:05

Post by ReadMenace »

Not that I have any room to complain as I think they're awesome and I have no skill with animation.. With the AK reload, I cannot really tell whether the hand depresses the magazine catch when removing the magazine.. Also, having the gun roll to the side (as it is now) but using the left hand to operate the bolt would be a smoother movement..

<3REad
Garmax
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Joined: 2008-06-13 00:52

Post by Garmax »

i love the forced **** for the PPSHA i think more guns should have that because its realistically what you would be doing in a war.. its not how your supposed to do it really but that back and forth cocking thing is awesome
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