Map markers after BF2 1.5 patch
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Map markers after BF2 1.5 patch
Unfortunately DICE changed their settings related to the vehicle drop in 1.5, hardcoding the reload time to 60 seconds. It was their solution for the vehicle drop spam hacks.
We use that system today to allow the commander to place all the enemy spottings, waypoints and CAS markers without any delay, as it was a setting we could change. It has an instant reload time now, so you can place as many markers as you want, one after the other.
After 1.5 release it's confirmed that it won't work as it does today, allowing the commander to place only one marker per minute. We included a reload bar in the command screen to tell him when he can place another marker.
We are not happy with this, but we will have to live with it in PR v0.87 and we are already working on alternative systems for PR v0.9.
Just a heads up, and please refrain any flaming in your comments.
We use that system today to allow the commander to place all the enemy spottings, waypoints and CAS markers without any delay, as it was a setting we could change. It has an instant reload time now, so you can place as many markers as you want, one after the other.
After 1.5 release it's confirmed that it won't work as it does today, allowing the commander to place only one marker per minute. We included a reload bar in the command screen to tell him when he can place another marker.
We are not happy with this, but we will have to live with it in PR v0.87 and we are already working on alternative systems for PR v0.9.
Just a heads up, and please refrain any flaming in your comments.
"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
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Damn DICE... but in DEVs we trust
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[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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hehe, that will be niceMcLuv;bt898 wrote:Well, there is one good thing that comes out of this... No more large epeens covering the map
Anyways, sad news otherwise
The new BF2 patch although has its gay sides, also has some really neat stuff in it such as the 2142 prone deviation (ie, no more prone diving), wide screen support, anti-hack stuff (if it works) and quite a bit more.snotmaster0;bt899 wrote:I say we just don't download the patch, I trust the DEV's far more than DICE...
ye, we should epically according to what it says on the BF2 box and what DICE/EA said before BF2 was released, ie, "BF2 will have loads of mod support"....sparks50;bt900 wrote:Being by a long mile the biggest mod for bf2, and responsible for making realism fans buy the game, you guys should definably have a bigger say in these things.
but the fact is, we dont get any support
Anyways from loosing this marker system all might not be lost, we might even get a better system by the end of it but we will have to wait and see what magic db can conjure
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Typical. What impact does this have on the new insurgent informant recon-thingy?
Random mumble talk between maps
Dude1-Ive heard that people, through gaming, satisfy their need for social life.
Dude2-LOL
Dude3-Thats why I play, to make friends.
Dude4- I play for the chicks.
-silence-
Dude5- Bourgh-bourgh-bourgh-booorghurK?
Dude1-Ive heard that people, through gaming, satisfy their need for social life.
Dude2-LOL
Dude3-Thats why I play, to make friends.
Dude4- I play for the chicks.
-silence-
Dude5- Bourgh-bourgh-bourgh-booorghurK?
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Oh awesome. Would it have been too much work to just support the mod teams by giving them an alternative system... -.-
Good luck finding a different solution for that
Good luck finding a different solution for that
--- currently reduced activity ---
Thanks to [R-MOD]IINoddyII for the signature!
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