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Gaza teamwork & potty training

Posted: 2009-09-28 21:42
by Z-trooper
[R-DEV]ZZEZ is going a long way to make the upcomming Gaza map as immersive as possible.
This required doing a series of ambient statics that I and a group of different PR team members set out to create.
As always I did the modeling, UV mapping, exporting ect but nearly all of the motives are made by:

Tester: elemanoel
[R-COM]'s: VoXiNaTiOn, Scot
[R-DEV]: Matrox


Sorry guys I wasn't able to use all of them due to my pallet set up :) but great effort and all of you got at least one ingame ;) Special thanks to elemanoel who did a whole lot of them and in great quality

Gaza road sign:
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Martyr posters and various signs:
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Additional shots:
http://tom3d.dk/ProjectReality/screen032.png
http://tom3d.dk/ProjectReality/screen033.png
http://tom3d.dk/ProjectReality/screen034.png
http://tom3d.dk/ProjectReality/screen035.png
http://tom3d.dk/ProjectReality/screen036.png
http://tom3d.dk/ProjectReality/screen037.png
http://tom3d.dk/ProjectReality/screen038.png


Once again good effort guys, and nice team spirit :)


And in other news:
As I have been working with [R-CON]motherdear on several subjects and he is making good progress on some small tasks (too small for a highlight, hehe) I have included a little message from him :) Enjoy

// Z-trooper out

[R-CON]motherdear:
Since I became included in the contributor fold I have been busy finishing the uvw of the AAVP7A1 and doing my first static, a 'port-a-loo'.

Note object has not been lightmapped in these pictures.
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During the process of creating this static (my first complete one) I learned a lot that will hopefully come to good use for the future of PR and my own career ;)
One of these lessons is ALWAYS CHECK YOUR SCALING.
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This small problem bothered me for a few days, I couldn’t understand why my model would not show textures in the editor, turned out it was so big that the fog distance hid the colors from sight :P

And to finish off here are the lods and cols for those of you that are interested and would like to enter into the realm of asset and static creation. This is one of the things that I have never done before, and therefore was very interested in for asset creation and I often asked myself these questions (what kind of tri reduction should you have ? what is the typical falloff range ? what does the different cols do ? etc)
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Posted: 2009-09-28 21:59
by HughJass
nice z, gaza is looking pretty good.

also can't wait to see AAVP7A1

Posted: 2009-09-28 22:45
by HangMan_
YAY finally someone made a toilet! this makes bases so much easier for mappers to make them realistic. oh yea and nice work on Gaza aswell :)

Posted: 2009-09-28 22:58
by Wilkinson
Nice work guys. Can't wait for this bad boy.

Posted: 2009-09-29 00:45
by 503
The picture of the guy with the reloading RPG is neat

Posted: 2009-09-29 01:00
by rangedReCon
Neato' all this stuff looks spectacular.

Posted: 2009-09-29 08:05
by Gore
Nice work. Find vej til Hjørring så gi'r jeg en øl. Eller 5.

Posted: 2009-09-29 17:02
by eggbloke
porta loos should be made an aspect of the game XD

soldiers have to go to the toilet too :P

Posted: 2009-09-29 19:45
by Seiran
Sweet, I can use the loo if I need to. Great idea.

Posted: 2009-09-29 21:12
by Nebsif
Gaza map, epic!! cant wait for IDF :P

Posted: 2009-09-29 21:24
by Hfett
Awesome that you guys are working on my map ;)

Cant wait to see the final results

Posted: 2009-09-29 22:08
by Z-trooper
Yea it will be pretty epic Hfett :) I hope ZZEZ soon will put up a proper highlight for it and let everyone see it. He tells me that it has changed quite a bit since you stopped working on it so I guess you will be suprised to see it too :)

Posted: 2009-09-30 03:22
by Hfett
Hope to see it on 0.9 :)

Posted: 2009-09-30 10:28
by Marshall
IDF and Hamas are going to be f*cking sweet. Can't wait.

Posted: 2009-09-30 14:40
by Claymore
I'm really looking forward to this :)

Posted: 2009-09-30 17:39
by UncleSmek
This map should come as night and day.. Add some variation since its going to be played ALL THE TIME!!!!!!!

Anyways.. *calms down* When do we get to see a minimap pic? :D

Posted: 2009-10-01 03:19
by Bringerof_D
lol i cant wait to hold up my squad by sitting in the Porta-potty saying "5 more minutes"

Posted: 2009-10-02 05:46
by kstep
Isnt that toilet too big in compare with soldier? :)

gw anyway

Posted: 2009-10-02 05:57
by Trin.md5
Toilet dropped from a helicopter. He whistled as falls, sticking in the sand. when scattered dust - the door opens on a shot shotgun and goes out commando with a cigar in his mouth:))