A rant and some pictures
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- Retired PR Developer
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- Joined: 2007-12-14 16:13
A rant and some pictures
Hey, I'm Drav and I've been making stuff for PR for a year or so. I play for CATA2 in the PRT so know lots of the guys from there, but other than that I dont get much time to be on the forums talking to you guys, so most of you wont know much about me. I have been modelling for about 2 years, and texturing for about a year. I never used to texture anything until I had a trial task from Rhino asking me to do the new Insurgent caches. Stupidly I had ticked the 'I can texture' box on the dev application, which now meant i had to colour something in or look like a twat. Luckily I managed to turn out something half decent with a lot of help from beer and interweb tutorials (thank you Stormy and game-artist.net!) and I havent looked back since. I got bumped up to DEV just before 0.8 and mainly work as part of the modelling and texturing team.
Outside of computers I love rock climbing and try and get out and do this right through the nice part of the year, partly as it is a great way to spend the summer and takes me to places I would otherwise never choose to go, and partly so I can justify lurking in a dark room watching a screen all winter! If it means anything to anyone, I can struggle up 7a on a very good day (thats about 5.11 for the Yanks) and trad climb at mainly bimbly grades!
Anyway, here is some of the stuff I've done or am in the process of doing for PR. Most of this you will recognise, what you dont comes with the usual WIP, subject to change sticker
Ammo boxes. Originally designed to be dumped out of vehicles, but MJPatterson found a decent way to stop a single box sliding downhill, so most of this was ditched for the single box. This was made from a high poly model baked down onto a low poly mesh.
Fuzz asked me to make a new supply crate that contained most of what you might find to make a firebase. I went away and had a play and cobbled this together, and eventually came up with the supply crates we have today. The shot above is the high poly objects that were baked down to produce the low poly version below.
Finally, here are some WIP shots from the BTR-80 I am making at present. The model was started by [R-DEV]Undies and I got the opportunity to finish it off and texture it, these are some screens from fairly recently. As with all the Russian kit I have been working under the expert guidance of [R-DEV]Nosferatu who makes sure everything is tickety boo. Without him this would probably be pink and covered in communist stars....
I hope this give you a bit more of an idea of who I am and what I am up to. Of course I have not given away everything that I am working on, so stay tuned for 0.9 surprises!
Outside of computers I love rock climbing and try and get out and do this right through the nice part of the year, partly as it is a great way to spend the summer and takes me to places I would otherwise never choose to go, and partly so I can justify lurking in a dark room watching a screen all winter! If it means anything to anyone, I can struggle up 7a on a very good day (thats about 5.11 for the Yanks) and trad climb at mainly bimbly grades!
Anyway, here is some of the stuff I've done or am in the process of doing for PR. Most of this you will recognise, what you dont comes with the usual WIP, subject to change sticker
Ammo boxes. Originally designed to be dumped out of vehicles, but MJPatterson found a decent way to stop a single box sliding downhill, so most of this was ditched for the single box. This was made from a high poly model baked down onto a low poly mesh.
Fuzz asked me to make a new supply crate that contained most of what you might find to make a firebase. I went away and had a play and cobbled this together, and eventually came up with the supply crates we have today. The shot above is the high poly objects that were baked down to produce the low poly version below.
Finally, here are some WIP shots from the BTR-80 I am making at present. The model was started by [R-DEV]Undies and I got the opportunity to finish it off and texture it, these are some screens from fairly recently. As with all the Russian kit I have been working under the expert guidance of [R-DEV]Nosferatu who makes sure everything is tickety boo. Without him this would probably be pink and covered in communist stars....
I hope this give you a bit more of an idea of who I am and what I am up to. Of course I have not given away everything that I am working on, so stay tuned for 0.9 surprises!
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- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
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- Posts: 4080
- Joined: 2007-11-29 00:29
Looking good dude. Nice to see you post something at last.
If you post up the model and texture work you've done for the fast ropes, I'll forget about the smokes you owe me.
BTW, Loving the bump-work on the dirt for the front of that beast, top quality.
If you post up the model and texture work you've done for the fast ropes, I'll forget about the smokes you owe me.
BTW, Loving the bump-work on the dirt for the front of that beast, top quality.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
[R-DEV]Matrox "CHINAAAAAAA!!!"
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