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A rant and some pictures

Posted: 2009-10-04 18:38
by Drav
Hey, I'm Drav and I've been making stuff for PR for a year or so. I play for CATA2 in the PRT so know lots of the guys from there, but other than that I dont get much time to be on the forums talking to you guys, so most of you wont know much about me. I have been modelling for about 2 years, and texturing for about a year. I never used to texture anything until I had a trial task from Rhino asking me to do the new Insurgent caches. Stupidly I had ticked the 'I can texture' box on the dev application, which now meant i had to colour something in or look like a twat. Luckily I managed to turn out something half decent with a lot of help from beer and interweb tutorials (thank you Stormy and game-artist.net!) and I havent looked back since. I got bumped up to DEV just before 0.8 and mainly work as part of the modelling and texturing team.

Outside of computers I love rock climbing and try and get out and do this right through the nice part of the year, partly as it is a great way to spend the summer and takes me to places I would otherwise never choose to go, and partly so I can justify lurking in a dark room watching a screen all winter! If it means anything to anyone, I can struggle up 7a on a very good day (thats about 5.11 for the Yanks) and trad climb at mainly bimbly grades!

Anyway, here is some of the stuff I've done or am in the process of doing for PR. Most of this you will recognise, what you dont comes with the usual WIP, subject to change sticker :P

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Ammo boxes. Originally designed to be dumped out of vehicles, but MJPatterson found a decent way to stop a single box sliding downhill, so most of this was ditched for the single box. This was made from a high poly model baked down onto a low poly mesh.




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Fuzz asked me to make a new supply crate that contained most of what you might find to make a firebase. I went away and had a play and cobbled this together, and eventually came up with the supply crates we have today. The shot above is the high poly objects that were baked down to produce the low poly version below.

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Finally, here are some WIP shots from the BTR-80 I am making at present. The model was started by [R-DEV]Undies and I got the opportunity to finish it off and texture it, these are some screens from fairly recently. As with all the Russian kit I have been working under the expert guidance of [R-DEV]Nosferatu who makes sure everything is tickety boo. Without him this would probably be pink and covered in communist stars....


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I hope this give you a bit more of an idea of who I am and what I am up to. Of course I have not given away everything that I am working on, so stay tuned for 0.9 surprises!

Posted: 2009-10-04 19:53
by DankE_SPB
no "MB" turret for BTR:-( though the skin for it is very cool, like the mood and scratches, base colour is also nice=> overall- epic


edit: i take my words about turret back :-D

Posted: 2009-10-04 20:02
by Smegburt_funkledink
Looking good dude. Nice to see you post something at last. :)

If you post up the model and texture work you've done for the fast ropes, I'll forget about the smokes you owe me.

BTW, Loving the bump-work on the dirt for the front of that beast, top quality.

Posted: 2009-10-04 20:04
by Rhino
Lol Drav I never knew that you couldn't texture, you fooled me for sure :D

Posted: 2009-10-04 20:13
by Rangu
A very nice blog entry!

BTR-80 looks ace btw ;)

Posted: 2009-10-04 20:40
by Tomato-Rifle
BTR-80 looks sexy

Posted: 2009-10-04 20:51
by Arnoldio
That btr 80 is badass!

Posted: 2009-10-04 20:58
by Mj Pain
Great job. Btr 80 looks like a beast.

Posted: 2009-10-04 21:13
by Priby
Ye, the BTR 80s texture is beautiful indeed:)

Posted: 2009-10-04 21:22
by =(DK)=stoffen_tacticalsup
*Salutes*!

Posted: 2009-10-04 21:37
by Claymore
This is sove very high quality stuff. All the textures look unbelievably good. Great work man!

Posted: 2009-10-04 21:40
by jbgeezer
Dude, that BTR looked nice! :D:D:D

Posted: 2009-10-04 22:33
by Aquiller
Great job on crates Drav, I'm amazed how BTR-80 looks - so strong and firm.

Posted: 2009-10-04 22:40
by M_Striker
About those Ammo Boxes. Why don't those replace the current Ammo bag? Just another way to get rid of the nilla-ness of PR. They look awesome too.

Posted: 2009-10-05 00:12
by Gosu-Rizzle
All really cool stuff. The supply crates are like a million times better than the VBF2 ones!

Posted: 2009-10-05 01:21
by IronTaxi
awesome Drav....that btr is brilliant...

it make me want to have an rts game with some good looking vehicles in it to command...

maybe we can pirate the total war engine and put it to good use :)

Posted: 2009-10-05 01:30
by Rhino
Lol taxi, you can always play as commander ingame, thou pubbies aren't as willing to take orders as AI thou :p

Posted: 2009-10-05 03:37
by rangedReCon
Damn, the BTR looks sexilicious. Great job on that and all your other work.

Posted: 2009-10-05 03:46
by Outlawz7
Can we also has BTR80A? :(

Awesome work btw

Posted: 2009-10-05 06:17
by Lawer01
Outlaws let's appreciate what we have. Maybe in th final release we will have a BTR-80A type a good opponent to the US LAV. By the way awesome work Drav