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Bit more US lovin...
Posted: 2009-12-19 00:18
by Pride
What with FIST posting Readmenace and his new kit geoms, thought i'd give you a peak at something that i've supposed to have been working on for aaages now, but only recently have been making progress on due to lack of time etc etc.
Anyway, i'm sure some of you will remember Cheesemans Uparmoured HMMWV...well, here it is:
Still very much WIP, and unfortunately not gonna make 0.9 (and before anyone comments, i know i spelt berserker wrong
)
Credits:
Model: Cheeseman
UV: Cheeseman
Textures: Cheeseman, taken over by Pride
/Pride
Posted: 2009-12-19 00:47
by HughJass
CHEESEMANS HUMWVEEEEEEEE
YHES!
go you.
Posted: 2009-12-19 01:02
by bosco_
"unfortunately not gonna make 0.9"
You shouldn't have said that, now you will find your PM inbox filled x-)
Posted: 2009-12-19 01:02
by Hotrod525
will it be INS-Mod only or any US Map ?
Posted: 2009-12-19 01:06
by Zrix
Fapalicious!
Sweet work, that thing is gonna kick *** on INS.
Posted: 2009-12-19 01:08
by HeXeY
You misspelled berserker!!!
Looking awesome, can't wait untill 0.91 or whenever
Posted: 2009-12-19 01:08
by ReadMenace
RAWR RAWR RAWR! A SHARK!
Goddamn, I love not being a DEV -- if I was privy to the work you guys do, these updates wouldn't be nearly as exciting!
Good job Pride & Cheese!
-REad
Posted: 2009-12-19 01:10
by LeChuckle
smoke launchers? :O
Posted: 2009-12-19 01:19
by agentscar
That is freakin sexy,now all it needs is one of those signs on the back of,saying stay back 100m,lol.
Posted: 2009-12-19 02:00
by freeway
so we cant snipe the gunner anymore ?
. i am gonna miss how we Leeenfield the gunner
, they r looking great but again insurgent is gonna be tough to play as . damn gotta find a new way to kill them
Posted: 2009-12-19 02:55
by Col.Sanders34
wow thats looks sexy. Just the other day i was wondering when, if ever, these would be featured in PR. Nice job fellas.
Posted: 2009-12-19 04:31
by FuzzySquirrel
Tusk tanks, Up Armored humvees, I'm in love.
Posted: 2009-12-19 05:01
by theflidgeface
soooooooooo excited until i saw "not gonna make 0.9", but im still a little excited
Posted: 2009-12-19 07:52
by ledo1222
freeway;bt2540 wrote:so we cant snipe the gunner anymore ?
. i am gonna miss how we Leeenfield the gunner
, they r looking great but again insurgent is gonna be tough to play as . damn gotta find a new way to kill them
Ieds My Firend. Ieds
Posted: 2009-12-19 08:52
by Claymore
I'm glad the US will finally get some extra protection for the gunner. Nice job
Posted: 2009-12-19 10:16
by Spieler
If it is "not gonna make 0.9" does that mean that PR 0.9 will come very soon?:razz:
Ahh.. rhetorical question. Nice humvee.
Posted: 2009-12-19 10:25
by Snazz
Nice work, the gun shield should be quite an improvement in game.
I'm wondering if a MA can clear up whether humvees and land rovers are still taken outside bases in Afghanistan, despite the significant mine/IED threat and introduction of thousands of MRAPs.
All the Humvees add-on armor probably wouldn't help much when driving over an IED as the hull of the vehicles are flat, especially if the armor is just weighing down the suspension reducing ground clearance.
I know there's a balance issue on the BF2 engine with MRAPs, since the vehicle is meant to be tough enough to drive over a mine without killing everyone inside. That level of armor in-game could make it ridiculously resistant to ballistic attacks as well.
I'd hoped that they could somehow be coded to be only disabled by mines like a tank looses it's tracks already, but it mightn't be consistent.
The conventional war scenario with MEC and China in PR excuses it to an extent because the US and UK would probably fall back on to their large supply of humvees and land rovers. Instead of relocating the heavier MRAPs designed for insurgent IED threats.
Posted: 2009-12-19 10:53
by RHYS4190
Talk about a tease lol.
Looks good though
Posted: 2009-12-19 11:08
by Maxfragg
looks awesome, but for diversity, i hope it will not completely replace the old one, oh and we ned a beachparty version of this one