Insights into the development of Project Reality.
Chuc
Retired PR Developer
Posts: 7016 Joined: 2007-02-11 03:14
Post
by Chuc » 2013-07-20 05:30
NOTE: This is not for 1.0.
flippflopp90
Posts: 10 Joined: 2012-12-23 11:32
Post
by flippflopp90 » 2013-07-20 05:35
Wait... a light flare shot from an underbarrel GL? :O
Row, Row, Row your boat.
Sneak up in the stream.
Lock n' load in Tactic Mode
UNITED STATES MARINES.
ledo1222
Posts: 689 Joined: 2009-03-16 01:39
Post
by ledo1222 » 2013-07-20 05:51
Night maps.
And the lighting ^-^
Kawwii
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-
Boys get the duck tape ready..... Umm.....
Been palying PR:ARMA2 since 0.1v beta
AnA10Warthog
Posts: 228 Joined: 2012-09-09 15:56
Post
by AnA10Warthog » 2013-07-20 05:55
What did you wish for?
"There's no way it's 3:30, oh wait, that's not my clock, that's my altimeter."-Happy, DCS World
Chuc
Retired PR Developer
Posts: 7016 Joined: 2007-02-11 03:14
Post
by Chuc » 2013-07-20 05:58
For 1.0 to be out as soon as possible, as bug free as possible, for as many to play it as possible..
Redamare
Posts: 1897 Joined: 2007-10-30 21:09
Post
by Redamare » 2013-07-20 06:03
When you wish upon a DEV it doesn't matter where you Live Anything your heart desires will take ... Some.... Time .... SO BE PATIENT!
TBoy205
Posts: 97 Joined: 2012-01-19 14:09
Post
by TBoy205 » 2013-07-20 06:38
So..... What is it
camo
PR:BF2 Developer
Posts: 3156 Joined: 2013-01-26 09:00
Post
by camo » 2013-07-20 07:15
mortar illumination?
Vista
Posts: 1282 Joined: 2011-04-30 10:36
Post
by Vista » 2013-07-20 08:01
LOL GL ILUMINATION IM FUCKING DONE
40mmrain
Posts: 1271 Joined: 2011-08-17 05:23
Post
by 40mmrain » 2013-07-20 09:00
awesome, man, just awesome
CAS direction at night, and lighting up the night for infantry. Just fucking brilliant. For those that don't play arma 3, this exists and is a GREAT game dynamic for night ops.
Wheres_my_chili
Posts: 240 Joined: 2011-07-31 23:35
Post
by Wheres_my_chili » 2013-07-20 09:30
[R-DEV]Chuc;bt9301 wrote: For 1.0 to be out as soon as possible, as bug free as possible, for as many to play it as possible..
Well now that you told us doesnt that mean it wont come true?
Thanks Obama.
Chuc
Retired PR Developer
Posts: 7016 Joined: 2007-02-11 03:14
Post
by Chuc » 2013-07-20 09:45
My pleasure
maximi4444
Posts: 32 Joined: 2011-06-20 06:35
Post
by maximi4444 » 2013-07-20 09:53
This is it...Im done...Im so done....you cannot stop me whining about not being out yet. Now Im gonna fucking ***** around why the hell do I have to play 0.98 without any GL stuff like this
Duuuuudes that will be epic
Peace
simeon5541
Posts: 507 Joined: 2011-01-11 22:33
Location: Serbia
Post
by simeon5541 » 2013-07-20 10:53
Call me what you want,
but I still don't understand what's this ?
Can someone explain ?
Chuc
Retired PR Developer
Posts: 7016 Joined: 2007-02-11 03:14
Post
by Chuc » 2013-07-20 11:10
Illumination flare fired from a grenade launcher.
Dirgenator
Posts: 33 Joined: 2009-04-26 01:01
Post
by Dirgenator » 2013-07-20 11:14
That's not a moon... its a SPACE STATION!
"Incoming fire has the right of way..."
Good Hunting
from SOUR MILK
Frank Jeager
Posts: 38 Joined: 2007-12-31 13:02
Post
by Frank Jeager » 2013-07-20 11:45
[R-DEV]Chuc;bt9320 wrote: Illumination flare fired from a grenade launcher.
Damn! I thought it was a meteorite, for a new area attack.
SShadowFox
Posts: 1118 Joined: 2012-01-25 21:35
Post
by SShadowFox » 2013-07-20 12:12
So, after 1.0, besides forcing lighting, the Devs will also force Dynamic Shadows and Dynamic Lighting, not good.
[R-DEV]Spec :The suggestion is not accepted, I merely wanted to comment.
Shame doesn't work on me, Nor on men of my caliber.