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DEV blog V card
Posted: 2014-04-13 19:32
by Rabbit
Figured it was about time to lose my Dev blog V card! Currently working on a map for the Finnish faction (French Forces placeholder) called Nuijamaa. Nuijamaa is a border control point/town located along the Finnish/Russian boarder on the Finnish side. The Map will feature a boarder control station, town, woods, wheat farms, wind farms, orchards and many wooded areas. Nuijamaa is a 2km map with focus around heavy armor and light infantry along with a bit a rotary for support, with factions being Russia and France. What good are words though when pictures are worth a thousand?
As mentioned before, it will feature wind farms, orchards, wheat farms and woods, all seen here.
With orchards scattered around the area.
With wind farms and bridges .
A town surrounded by woods.
And a boarder control station.
Several problems encountered with Armor V Infantry is thermals, it makes being a grunt extra hard to go toe to toe with armor. Well Dense woods,
And over grown edges
Should allow infantry to maneuver and destroy armor with much more ease, and help strike fear into those pesky tanks.
Stay tuned for more!
Posted: 2014-04-13 20:39
by Finrar
Iv been there in real life! The map looks damn nice
Posted: 2014-04-13 20:40
by Phoenixo_Idaho
My god, this map is gorgeous. Thanks for your work Rabbit !
Posted: 2014-04-13 20:51
by KaB
I love it
Posted: 2014-04-13 21:09
by karaya
Man this is awesome
Keep up the good work and let the constant updates roll !
Posted: 2014-04-13 22:39
by atom9[CH]
chernogorsk?
looks good
Posted: 2014-04-13 23:22
by IWI-GALIL.556FA
Very Nice!!! Can't Wait!!!
Posted: 2014-04-13 23:49
by camo
This looks awesome. How many maps are you doing now?
Posted: 2014-04-14 00:01
by Rabbit
camo_jnr_jnr wrote:This looks awesome. How many maps are you doing now?
This, shikotan (finishing lightmaps), Omaha (waiting on a few statics) and updated road to st lo (will lightmap before prww2 release). So really just this, but its getting close to finished.
Posted: 2014-04-14 02:42
by Bluedrake42
I'm gonna be straight up... and please no one shoot me.
Shit looks like DayZ lol
but you know... in a good way
Posted: 2014-04-14 03:20
by OldGoat5
Looks great, brings a different kind of forest feeling. If you find a way to have the vegetation look like it is fall, if they have that season, with yellow and orange and red leaves, that would look really amazing and bring something new.
Posted: 2014-04-14 06:28
by Mj Pain
Exellent stuff, Rabbit!
Keep it up.
This, shikotan (finishing lightmaps), Omaha (waiting on a few statics) and updated road to st lo (will lightmap before prww2 release). So really just this, but its getting close to finished.
Holy shit thats awesome!
Posted: 2014-04-14 07:57
by carmikaze
so cool
Posted: 2014-04-14 09:26
by HunterMed
looks great!
Posted: 2014-04-14 13:39
by Kovanaama
Looks nice!
Posted: 2014-04-14 20:52
by Viral_Krieger
Nice map.
Posted: 2014-04-15 21:03
by waldov
Looks beautiful, unfortunately forest maps kill my computer.
Posted: 2014-04-15 21:17
by Tarranauha200
The forest needs way more undergrowth, rocks and height differences. Other than that it looks good.
Posted: 2014-04-15 23:11
by Rabbit
waldov;bt9895 wrote:Looks beautiful, unfortunately forest maps kill my computer.
It only has a bit over 10,000 pieces of OG, to give you an idea, lashkar has ~7000 and pavlovsk bay has ~17,500. So it shouldn't be to much of a killer.
Posted: 2014-04-16 03:51
by Murphy
Rabbit, can I has yo babies?
I dunno who mentioned it but I also got a Chernarus vibe from the screen shots. Very nice job with the foliage giving that autumn vibe.