Gameplay Fixes and Other Things

Insights into the development of Project Reality.
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Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Gameplay Fixes and Other Things

Post by Airsoft »

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Hey everyone.

For my first devblog, i'd like to show a preview of the upcoming changes that you'll see in PR v1.3. One of the main focuses of the next version is to fix various bugs and performance issues. The development team and testing team has worked hard in the past few months in finding and addressing these issues so that we can expect improved gameplay and performance in the next release.

One of the things that many members have complained about is the recoil of the AK-74M and RPK-74M being too high, especially to those who have fired the weapon irl. This issue can be especially seen in the scoped version.
[R-CON]KaB has provided us a fix for the AK and RPK-74 as shown below.

[CENTER][YOUTUBEHD]W5bR233pZ1k[/YOUTUBEHD]
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Rest assured, the Project Reality:BF2 team is hard at work ensuring that the next release is stable and bug-free as possible.

[CENTER][YOUTUBEHD]l0oH5wjhT4E[/YOUTUBEHD]


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Therefore, Project Reality v1.3 will be released.......when it's done ;)
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crazygamelover
Posts: 130
Joined: 2013-04-30 00:11

Post by crazygamelover »

New Chinese tanks?! BARACADES FOR INS?! YUSSSSS
Fingers crossed for new Russian digi-woodland camo! :D
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Post by K4on »

first on first!
Vista
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Joined: 2011-04-30 10:36

Post by Vista »

I'm erect.
Jacksonez__
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Joined: 2013-07-28 13:19

Post by Jacksonez__ »

Do I see more insurgent DEPLOYABLES?

illuminati confirmed!
maximi4444
Posts: 32
Joined: 2011-06-20 06:35

Post by maximi4444 »

Brace yourselves. "When will it be released" comments are coming.
SANGUE-RUIM
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Joined: 2009-04-26 12:37

Post by SANGUE-RUIM »

maximi4444;bt10274 wrote:Brace yourselves. "When will it be released" comments are coming.
yep, we may also see "those changes ruined the mod" ;-)
maximi4444
Posts: 32
Joined: 2011-06-20 06:35

Post by maximi4444 »

___SANGUE-RUIM___;bt10275 wrote:yep, we may also see "those changes ruined the mod" ;-)
Or "Russia is gonna be so OP now OMG WTF WTH YOLO SWAG IMO TBH LOL ROFL"
Kalugaa
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Joined: 2014-08-19 05:25

Post by Kalugaa »

Niceeeeeee :D :D :D



Fell free to check out our Website
and also our Facebook Groups
DonDOOM
Posts: 819
Joined: 2007-02-10 11:42

Post by DonDOOM »

The mysteries of PR vehicle mating..
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KaB
Retired PR Developer
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Joined: 2011-12-12 12:38

Post by KaB »

maximi4444;bt10276 wrote:Or "Russia is gonna be so OP now OMG WTF WTH YOLO SWAG IMO TBH LOL ROFL"
I won't lie... I was a bit like that when I sent the files to Mats :p

I've done additional fire anims later that would be more located between 1.2 ones and upcoming ones (the one in the video) in terms of shakiness, in case it's really game breaking.
But well, now I don't really think it should be the case after all.
MeKillHatch
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Joined: 2011-07-11 22:42

Post by MeKillHatch »

This is really exciting!
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TheMerchantOfMenace
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Post by TheMerchantOfMenace »

Lovely work as usual, you guys are the very frickin' best!

One thing, however, that makes the gameplay sometimes extremely stressful is those g*ddamned sound bugs.

Talking about "bug-free", is there nothing that can be done about sound bugs (e.g. helicopters seemingly sitting 1 ft from your ear for p'tty much the whole round)?
sprint113
Posts: 110
Joined: 2009-12-08 03:45

Post by sprint113 »

I see they're showing off the Australian tank
Raklodder
Posts: 940
Joined: 2013-04-22 08:36

Post by Raklodder »

Are those pictures actually bugs, or are you trolling us; either way, can't wait for the standalone client/patch!
ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Post by ComradeHX »

There will be nothing gamebreaking about lowering recoil of AK-74...etc.

It only makes them onpar with G36, still vastly inferior to rest of blufor weapons that fire much faster yet very controllable.
Onil
Posts: 1232
Joined: 2007-08-19 09:50

Post by Onil »

Last pic is from PR:Z... wtf?
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