Love the attention to detail, how the scale is different depending on type of munition and muzzle velocity. Any chance it will be implemented in-game so you can manually range and not just compensate for the drop?
Forgot to mention this before, https://docs.google.com/spreadsheets/d/ ... edit#gid=0 you'll find references there aswell, also Mats helped me with research digging up old military forum posts and other urls that I probably couldn't find myself.
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