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[Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-16 18:48
by Salmonella
Hey folks, I just started a new model, the Agrale Marruá.

It is a light tactical vehicle, with high off-road capabilities, similar to the British LandRover
It have 4 models, that can fulfill several roles.

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Fast Attack Vehicle Am1
Short chassis - 1 Driver, 1 Passenger, 1 Gunner
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Light Transport Vehicle Am10
Long Chassis - 1 Driver, 4 Passenger
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Logistic Vehicle Am20
Truck chassis - 1 Driver, 1 Passenger, 1 Supplie crate
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Armored Command Vehicles
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I started the Am1 model, it is about 4k tris, still lacks the interior and suspensions.
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Opinions appreciated

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-16 19:10
by vyctor_____1
Good job Salmonella, amazing.

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-16 19:43
by Pablomercer
Good job better than the land rover(AM1 just beautiful)

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-16 19:51
by Hauteclocque
Nice work Salmonella !
Just my advice, don't put too many tris on the wheels and the suspensions, it's not really needed, you can do some details with a good bump map for the wheels, and the suspensions will not be seen so much in game. ;)

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-16 20:08
by Salmonella
I know, wheels eats up tons of tris, in fact the 4k poly count its only the body, each wheel has 1300K
I'll make a detailed version, with the better tires, screws ans holes, than bake it into normal map.
At least the front wheels supension is needed, since it will be very visible
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I like to hear from the community and Devs is if theres any problem using a mounted 7.62 FN MAG, instead of usual .50, I mean, even the FARC pickups will have .50 which is way more powerfull than the MAG.

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-16 20:20
by Amok@ndy
German Forces also use a mounted MG3 7.62

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-16 20:39
by WilsonPL
I want just want one thing: round steering wheel, like in Landrover. :p

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-16 21:13
by vinicius3232
Good job

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-17 02:33
by Exec
Outstanding job, bacteria! :D

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-17 04:45
by Zulnex
Fantastic work Salmonella.

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-17 10:51
by Hauteclocque
Salmonella wrote:I like to hear from the community and Devs is if theres any problem using a mounted 7.62 FN MAG, instead of usual .50, I mean, even the FARC pickups will have .50 which is way more powerfull than the MAG.
There is no issue doing that, provided it's realistic.
We will use a 7.62 cupola mg on our MBT, whereas all other MBTs use a .50 cal, but it's fine. :-)
I can't wait seeing your abilities in texturing vehicles, your houses were already promising. :-)

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-17 17:38
by Salmonella
[R-COM]Hauteclocque wrote:There is no issue doing that, provided it's realistic.
We will use a 7.62 cupola mg on our MBT, whereas all other MBTs use a .50 cal, but it's fine. :-)
I can't wait seeing your abilities in texturing vehicles, your houses were already promising. :-)
So be it, at least the 7.62 shouldn't overheat so easily like the .50 cal.
I have no talent making textures, in the houses I used the standard textures.
I'll make the model, Uv's and maybe the normal mapping, then I'll hand it over to Paiva to finish with the textures.

Just little update in the inteiror
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-17 18:06
by Xbrad150X
looks like the offspring of a HUMVE and a landy

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-17 21:29
by BloodBane611
looking good, can't wait to see it finished.

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-18 14:42
by FelipeFR
Wow, this vehicle looks badass. It would be very nice to drive it.

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-18 16:43
by Exec
Salmonella wrote:So be it, at least the 7.62 shouldn't overheat so easily like the .50 cal.
I have no talent making textures, in the houses I used the standard textures.
I'll make the model, Uv's and maybe the normal mapping, then I'll hand it over to Paiva to finish with the textures.

Just little update in the inteiror
Image
It's b-e-a-uuutiful! :D

Just a tip: put at least 20 sides on the steering wheel so it looks round. It's pretty blocky with only 12 sides.

Cheers! :D

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-18 17:23
by WilsonPL
Yeah, check landy's steering wheel, and vbf technical.
More polys plz.

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-18 18:53
by Salmonella
Xbrad150X wrote:looks like the offspring of a HUMVE and a landy
Image
Almost ahiuehauiheuiaheuihaiu

[quote=""'[R-CON"]Exec;1236498']It's b-e-a-uuutiful! :D

Just a tip: put at least 20 sides on the steering wheel so it looks round. It's pretty blocky with only 12 sides.

Cheers! :D [/quote]

[quote="WilsonPL""]Yeah, check landy's steering wheel, and vbf technical.
More polys plz.[/quote]

the landrover has 12 sided steering in 3p, other vBF2 has 8 sided, so 12 is a great number, for 1p I'll use a 20 sided.

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Added Cupola, step tire, Gas gallon, brake lights and some sort of sunspension.
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the polycount its already high, I did some optimizations, is around 8k, I think the 3p is done, I'll start its lods, 1p and wreck...

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-18 22:15
by Matheusferri
Hey Salmo!! very very very good job man!!!

Re: [Vehicle] Agrale Marruá AM1/AM10/AM20

Posted: 2010-01-19 10:35
by zenrique
looks great indeed!