[Weapon] M252 81mm Mortar

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Blade.3510
Posts: 152
Joined: 2009-03-07 15:22

Re: [Weapon] M252 81mm Mortar

Post by Blade.3510 »

Dr2B Rudd wrote:wow!

I wonder what kind of ingame range you'll put on this, since it can fire straight accross a whole map right? are there accuracy penalties to that?

Would be interesting if the ins got this on the back of a technical or somthing, so they can move it around.

What of offmap support then? Will mortars be replaced with something else, or will they suppliment the ingame mortar

I know you guys aren't putting this in for a while, but I bet you've chatted about this kinda stuff.

Anyway, lovely model and skin.
ive seen a moodel of a striker that has it in the back
j45h89
Posts: 156
Joined: 2008-03-11 18:26

Re: [Weapon] M252 81mm Mortar

Post by j45h89 »

strykers come in tons of different variants, i think us brits have a motar in the back of an armoured vehicle, think it might of been an FV430
Jazz
Posts: 128
Joined: 2009-04-19 17:45

Re: [Weapon] M252 81mm Mortar

Post by Jazz »

My concern is people pixel aiming if these things are static in the main. Could they spawn in a random location at main by any chance?
Hitman.2.5
Posts: 1086
Joined: 2008-03-21 20:54

Re: [Weapon] M252 81mm Mortar

Post by Hitman.2.5 »

j45h, the bulldog is that what u mean?
Derpist
Igloo35
Posts: 202
Joined: 2007-08-25 20:43

Re: [Weapon] M252 81mm Mortar

Post by Igloo35 »

i guess as far as base attack goes, your team will have to deal with it like every other asset and task a squad to get rid of it. like all you pilots that pick your nose for 20 min waiting on a jet at main and arent sitting in an AA , then scream when your runway gets strafed.

:?
Blade.3510
Posts: 152
Joined: 2009-03-07 15:22

Re: [Weapon] M252 81mm Mortar

Post by Blade.3510 »

or it makes a squad resposible for guarding the base including patroling perimiter for a mortar team
zouloum
Posts: 62
Joined: 2009-07-25 20:49

Re: [Weapon] M252 81mm Mortar

Post by zouloum »

wow thats awsome cant w8 to see the final result! :-D
barbdwyer22
Posts: 93
Joined: 2009-03-28 02:13

Re: [Weapon] M252 81mm Mortar

Post by barbdwyer22 »

'[R-COM wrote:162eRI;1087683']Just great!!!! First, it's a beautiful model! Second, can't wait to see it in PR, it will improve a lot the gameplay.

And I'm really glad as it's the same mortar use by the Japanese army (i've to check for the French army)

Image

A nice assests of ammo box and artilry scope would be nice ;)
Image
Image

By the way, have great time in Shangai sir Matrox. Good luck ;)

LOL if Shangai don't ger high internet connectivity, I'm gonna eat my shoes! haha
See U
Actually, I am not sure that is the same mortar, the mount and baseplate appear to be the same, but the barrel does not have the BAD (Blast Attenuator Device), nor do they use the same sight unit or ammunition.

Honestly, DEVs, it may be a low priority asset, but I would love to help advise you guys on this aspect of the game as I just completed 4 years of Honorable service as a Marine Infantry Mortarman.

I can tell you ranges, magnification and FoV of the M64A1 sight unit, nomenclature of rounds, how the FDC works, FO's, anything.
Last edited by barbdwyer22 on 2009-07-27 06:25, edited 1 time in total.
[img]http://i466.photobucket.com/albums/rr28/barbdwyer22/n999931228_30013837_8327-1.jpg[/img]
USMC Infantry (0341) :d rillserg
FLOZi
Posts: 66
Joined: 2008-02-12 14:37

Re: [Weapon] M252 81mm Mortar

Post by FLOZi »

The M252 is based on the british L16, which is originally of mid 1960's vintage. The BAD is a comparably recent addition to it. It's fairly standard in NATO forces afaik. Aussies use it, and wiki says Canadian, Japanese, Dutch and Norwegian forces use it also. (I suspect the French forces do not)
Stop the fascist BNP
TheOldBreed
Posts: 637
Joined: 2009-05-08 23:03

Re: [Weapon] M252 81mm Mortar

Post by TheOldBreed »

they look sick. would be great to call in a fire mission
Adetter
Posts: 604
Joined: 2009-02-26 17:08

Re: [Weapon] M252 81mm Mortar

Post by Adetter »

Will this be like the arty for the MECs,or will it be a player controlled mortar?
Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

Re: [Weapon] M252 81mm Mortar

Post by Mad-Mike »

Good Job!
cant wait for this :D aswell as the rest of the updates :)
EnermaX
Posts: 146
Joined: 2009-04-08 19:06

Re: [Weapon] M252 81mm Mortar

Post by EnermaX »

Target missed! 50m left! ... Target hit!
Xeloang3l
Posts: 1
Joined: 2009-08-28 08:27

Re: [Weapon] M252 81mm Mortar

Post by Xeloang3l »

This Weapon was cool and very strong but I think it´s very difficult to take a good damge to the another base.
Mario988
Posts: 33
Joined: 2008-07-29 13:04

Re: [Weapon] M252 81mm Mortar

Post by Mario988 »

Nice mortair,good job.
Have fun in China.
[img]C:\Documents and Settings\Mario\Escritorio\1190623977_0.jpg[/img]
Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: [Weapon] M252 81mm Mortar

Post by Herbiie »

Adetter wrote:Will this be like the arty for the MECs,or will it be a player controlled mortar?
I know that the British use this weapon, and maybe more Countries but I'm not sure.
Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: [Weapon] M252 81mm Mortar

Post by Hotrod525 »

Herbiie wrote:I know that the British use this weapon, and maybe more Countries but I'm not sure.
Every army all around the world use mortars... :roll:
Image
Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: [Weapon] M252 81mm Mortar

Post by Herbiie »

Hotrod525 wrote:Every army all around the world use mortars... :roll:
I meant this particular type of Mortar ;)

There are many different makes etc.
Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

Re: [Weapon] M252 81mm Mortar

Post by Mad-Mike »

how many rounds can we call in per round?
chuckMFd
Posts: 130
Joined: 2007-11-24 18:17

Re: [Weapon] M252 81mm Mortar

Post by chuckMFd »

This is an awsome step in the PR world!!! Lets make it happen! GO MORTAR TEAM!!!
I'm sick of people whinning about baserape. Project REALITY people RREEAALLIITTYY!!! Have you forgot the meaning. Anything goes. Baserapers UNITE!
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