[Maps] PR v0.9 Map Loading Backgrounds

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Twonkle
Posts: 549
Joined: 2009-07-27 09:07

Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by Twonkle »

I like how u changed these bunker roofs.
http://i.imgur.com/E0fxh.jpg

Also it pretty much looks like prypiat, but who would the rus fight against there? Stalkers? ;)
chuckMFd
Posts: 130
Joined: 2007-11-24 18:17

Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by chuckMFd »

Can we trade back Assault on Mestia for Qinling?
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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by Redamare »

AWSOME :D soo many new maps lol looks exciting :) lol i like the sewer shot thats an awsome addition ^_^ lol good work
Lagsalot 56k
Posts: 35
Joined: 2009-10-19 20:50

Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by Lagsalot 56k »

Ahhh, thirteen floors? Wow, i hope we get a deployable elevator or something. :D

And i absolutely cannot wait for that urban map, i have always wanted to tear it up with my squad in a neighborhood.
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Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by Bringerof_D »

these are amazing O_O cant wait to fight through those realisticaly high apartment buildings...no elevators? lol

perhaps in later versions you could texture elevator doors somewhere on those buildings they dont have to work just make it look like theres an elevator

and holy **** yeah i think thats pripyat... the image that the other guy pulled up as a comparison is just from the other side of the ferris wheel...i think
Last edited by Bringerof_D on 2009-12-31 19:56, edited 1 time in total.
Sgt.BountyOrig
Posts: 656
Joined: 2009-02-22 18:12

Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by Sgt.BountyOrig »

;( you cant get rid of maps can you?
WHHY-HY-HYYYY!
galeknight1
Posts: 252
Joined: 2009-08-15 22:33

Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by galeknight1 »

Wow, this is just amazing... Great new years present, thanks :)
Silly_Savage
Posts: 2094
Joined: 2007-08-05 19:23

Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by Silly_Savage »

'[R-DEV wrote:AncientMan;1221444']
You can see all 92 images here in this gallery:
Project Reality Mod v0.9 Loading Map Backgrounds
Okay, I'm going to give this a stab in the dark and attempt to name all the maps listed. Notice, I am not a tester, and this is purely speculation; educated speculation.

Each map seems to contain a set of four pictures, with each picture showing off a different part of the map being shown. I'll try and name all the maps, giving references for each.

Note:
USA = US Army
USMC = United States Marine Corps
GB = Great Britain
IDF = Israeli Defence Force
Can = Canada
MEC = Middle Eastern Coaliton
PLA = People's Liberation Army (China)
RU = Russia
CH = Chechen Milita
Hamas = Hamas
Tal = Taliban
Ins = Insurgents

  • [1-4] Al Basrah -- (2km)(GB vs. Ins)
  • [5-8] Asad Khal -- (1km)(IDF vs. Hamas) Source, Source
  • [9-12] The Battle for Qinling -- (4km)(GB vs. PLA) Source
  • [13-16] Beirut -- (4km)(IDF vs. RU) Source, Source, Source (Notice: I've seen testers playing a map called Beirut over Xfire. Beirut is located in Lebanon.)
  • [17-20] Dragonfly -- (2km)(GB vs. CH) Source, Source
  • [21-24] Fallujah West -- (1km)(USMC vs. Ins) Source, Source
  • [25-28] Fool's Road -- (2km)(GB vs. CH) Source
  • [29-32] Gaza Beach -- (2km)(IDF vs. Hamas) Source
  • [33-36] Iron Ridge -- (2km)(RU vs. CH) Source
  • [37-40] Jabal Al Burj -- (2km)(USMC vs. MEC)
  • [41-44] Karbala -- (2km)(USA vs. Ins) Source
  • [45-48] Kashan Desert -- (4km)(USA vs. MEC)
  • [49-52] Korengal Valley -- (1km)(USA vs. Tal) Source
  • [53-56] Kozelsk -- (2km)(RU vs. CH) Source
  • [57-60] Lashkar Valley -- (2km)(GB vs. Tal) Source
  • [61-64] Muttrah City -- (2km)(USMC vs. MEC) Source
  • [65-68] Operation Barracuda -- (2km)(USMC vs. PLA) Source
  • [69-72] Operation Archer -- (2km)(Can vs. Tal) Source
  • [73-76] Qwai River -- (2km)(USA vs. PLA) Source, Source
  • [77-80] Ramiel -- (2km)(USA vs. Ins) Source
  • [81-84] Siege of Ochamachira -- (2km)(GB vs. CH) Source
  • [85-88] Silent Eagle -- (4km)(USA vs. RU) Source
  • [89-92] Steel Thunder? -- (4km)(USA? vs. RU) Source
Information:
  • 23 total maps
  • 8 new maps
  • USA featured in 7 maps
  • GB featured in 6 maps
  • Russia featured in 5 maps
  • Chechen Militia featured in 5 maps
  • USMC featured in 4 maps
  • Insurgents featured in 4 maps
  • MEC featured in 3 maps
  • PLA featured in 3 maps
  • Taliban featured in 3 maps
  • IDF featured in 3 maps
  • Hamas featured in 2 maps
  • Canada featured in 1 map
Again, this is all speculation, do not take my word as truth, but merely as an observation.
Last edited by Silly_Savage on 2009-12-31 21:32, edited 1 time in total.
Reason: Added more sources.
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Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by Snazz »

Sgt.BountyOrig wrote:;( you cant get rid of maps can you?
They can yes, it's happened a few times before.
Sgt.BountyOrig wrote:WHHY-HY-HYYYY!
A few reasons:
- Some maps are no longer suitable or up to current standards.
- The levels installer file has to be kept reasonable in size (less than 2GB apparently).
- Some are just plain old and most of us have played them to death.

There might be a separate map pack for them though.
NyteMyre
Posts: 2394
Joined: 2008-08-31 10:10

Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by NyteMyre »

Farewell:
- EJOD Desert - Won't miss it (unless they put back the tanks and the small cap radius)
- Operation Ghost Train - NOOOOOO
- Bi Ming - Won't really miss it
- Tad Sae - Thats fast...so were the rounds
- Assault on Mestia - Okay...?
- 7 Gates - Yay
- Road to Kyongan Ni - Yay
- Sunset City - Won't miss it (unless they put back the tanks and the small cap radius)
- Al Kufrah Oilfields - Won't miss it (unless they put back the tanks)
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bad_nade
Support Technician
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Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by bad_nade »

A 12 story apartment building :O It's gonna be really ***** to find enemy rally or cache there...
Snazz
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Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by Snazz »

clueless_noob wrote:A 12 story apartment building :O It's gonna be really ***** to find enemy rally or cache there...
I doubt a rally would still be up if you were also in the building, from what we know it's not an insurgency map so no caches either.

I for one welcome our new enter-able-high-rise overlords.
Amok@ndy
Retired PR Developer
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Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by Amok@ndy »

im looking really forward to 0.9 :)
Image
google
Posts: 335
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Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by google »

Well, I think the smaller 1KM maps were broken ever since those 200m/300m cap radiuses were put in play. They'd be good again if the old flags were put back.
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rampo
Posts: 2914
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Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by rampo »

What!?? you're removing ghost train!?!?!?!? But thats the epicest jungle map in PR!!!
Image
Onil
Posts: 1232
Joined: 2007-08-19 09:50

Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by Onil »

The new maps look great! As always ;)
Snazz wrote:
Farewell:
- EJOD Desert
- Operation Ghost Train
- Bi Ming
- Tad Sae
- Assault on Mestia
- 7 Gates
- Road to Kyongan Ni
- Sunset City
- Al Kufrah Oilfields
If this is true, that means almost every single map that has the PLA will be removed... Don't really like that idea at all.

I will surely miss OGT, Bi Ming and Mestia if they removed them.

However, you guys also have to consider that perhaps the only maps with screen-shots in that gallery are the ones that suffered some type of change/edit... which doesn't mean that all the above maps will be removed. Even though im sure most if not all probably will.
Image
AncientMan
Retired PR Developer
Posts: 5111
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Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by AncientMan »

Removed maps should be making a return in some sort of extra map pack, but probably not released with v0.9.
Image
Sniper77shot
Posts: 509
Joined: 2009-12-24 04:46

Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by Sniper77shot »

They look great.
Hfett
Posts: 1672
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Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by Hfett »

Silly_Savage wrote:
[*][29-32] Gaza Beach -- (2km)(IDF vs. Hamas) Source
[
This i can confirm. :mrgreen: screens 29-32 are all Gaza Beach
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GotSandInMyEye
Posts: 13
Joined: 2009-12-28 09:19

Re: [Maps] PR v0.9 Map Loading Backgrounds

Post by GotSandInMyEye »

What hardware specifications/settings did you use to make the images look so good and crisp?
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