[Map] Silent Eagle

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Firepower01
Posts: 92
Joined: 2009-10-17 08:17

Re: [Map] Silent Eagle

Post by Firepower01 »

RELEASE_THE_KRAKEN wrote:OH MY GOD. I like the atmosphere, reminds me of STALKER for some reason.
Probably because of the abandoned town and nuclear power plant :P

I see the Devs were going with a Chernobyl approach with this map, it looks fucking awesome!
spawncaptain
Posts: 466
Joined: 2009-05-22 20:11

Re: [Map] Silent Eagle

Post by spawncaptain »

Nooo, not the plane!
I can only imagine the problems with it. Were they connected to BF2s collision detection? You could still make people spawn a few meters below the plane as if they had just jumped out of it in that case.
Kirra
Posts: 1143
Joined: 2009-01-22 18:24

Re: [Map] Silent Eagle

Post by Kirra »

gas104 wrote:does this map have Radiation
Do you have common sense?
BossOlen
Posts: 20
Joined: 2010-01-02 12:32

Re: [Map] Silent Eagle

Post by BossOlen »

Silent eagle 24/7 servers will be made :D
The plain removal isn't that bad if you can't see the plane anyway (when on the ground), gameplay on this map will be awesome though. How's it going with the video?
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [Map] Silent Eagle

Post by Amok@ndy »

BossOlen wrote:Silent eagle 24/7 servers will be made :D
The plain removal isn't that bad if you can't see the plane anyway (when on the ground), gameplay on this map will be awesome though. How's it going with the video?
did you ever played the map ???
you hear and see the plane from everywhere
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marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Silent Eagle

Post by marcoelnk »

Chill :D

How do you think could he have played my map before ? It was indeed visible and can be heard from far away but he could've been correct.
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Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [Map] Silent Eagle

Post by Amok@ndy »

[R-COM]marcoelnk wrote:How do you think could he have played my map before ?
that was an rhetorical question ;)
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Tofurkeymeister
Posts: 647
Joined: 2008-03-22 13:09

Re: [Map] Silent Eagle

Post by Tofurkeymeister »

[R-COM]marcoelnk wrote:Plane got removed due to several reasons.
Care to explain? I like learning about why certain stuff isn't implemented (no fault on your part though, great map)
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Silent Eagle

Post by marcoelnk »

It has a bad impact on performance and the map itself is quite performance heavy already anyway.
It is not accessable meaning that it is only an eye-candy in a way, gameplay wont benefit from it in comparison to an invisible spawn.
My plan was to have it on the beginning of the round only, but then it would have to selfdestruct which is weird in a way. However the DEVs want to have a constant para spawn but in order to make it difficult for the defending team (russia) to anticipate the area where the paras are coming down the spawn needs to be random, which will look very weird with a rotating plane ( would hop from one position to another).

If the current method fails, plane will be brought back...so hope that it fails :D
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Tofurkeymeister
Posts: 647
Joined: 2008-03-22 13:09

Re: [Map] Silent Eagle

Post by Tofurkeymeister »

[R-COM]marcoelnk wrote:It has a bad impact on performance and the map itself is quite performance heavy already anyway.
It is not accessable meaning that it is only an eye-candy in a way, gameplay wont benefit from it in comparison to an invisible spawn.
My plan was to have it on the beginning of the round only, but then it would have to selfdestruct which is weird in a way. However the DEVs want to have a constant para spawn but in order to make it difficult for the defending team (russia) to anticipate the area where the paras are coming down the spawn needs to be random, which will look very weird with a rotating plane ( would hop from one position to another).

If the current method fails, plane will be brought back...so hope that it fails :D
Makes sense, the plane isn't that important, after all. Maybe on a later release you can add it in, but its low priority. Still... I can see this map being exceptionally dynamic and cool.
Gosu-Rizzle
Posts: 610
Joined: 2009-06-06 13:23

Re: [Map] Silent Eagle

Post by Gosu-Rizzle »

Is that to be understood that its a fixed spawn that is randomly moved to somewhere else after some time?
Or is it a mobile spawn that moves around randomly?

Sad about the plane, but i guess you did the best you could. Still really looking forward to the map though ;)
alec89
Posts: 436
Joined: 2009-09-28 06:33

Re: [Map] Silent Eagle

Post by alec89 »

Very nice looking map, finally US vs Russia map. Two world powers collide! :)
The paratrooper thing is very interesting, looking forward to it. My 3 most looked forward maps are Silent Eagle, Gaza and Beirut.
.....
alberto_di_gio
Posts: 534
Joined: 2009-12-11 09:47

Re: [Map] Silent Eagle

Post by alberto_di_gio »

First of map looks so great. Dark land under gray sky will be a new breath.

Paratrooper idea sounds cool and new though for sure some unexpected problems will occur. For example what if German team goes too bad and can't get any spawn points on the ground. Will Russians sing "Oh its raining man" while their helis or planes hunting paratroops? A possible new version of baseraping? Pararaping :D
)
So a good hard testing is a must I guess.
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: [Map] Silent Eagle

Post by BloodyDeed »

Oh, I like the idea of the map.
Im looking forward to some epic mumble fights with raining germanz as alberto said ;)
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MendozaMan
Posts: 43
Joined: 2009-08-15 10:28

Re: [Map] Silent Eagle

Post by MendozaMan »

BloodyDeed wrote:Oh, I like the idea of the map.
Im looking forward to some epic mumble fights with raining germanz as alberto said ;)
Correction : raining americans.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Map] Silent Eagle

Post by Rudd »

well done...you got 'its raining men' in my head



I bloody well hope you're happy
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STORM-Mama
Posts: 735
Joined: 2008-02-19 08:10

Re: [Map] Silent Eagle

Post by STORM-Mama »

MendozaMan wrote:Correction : raining americans.
For now.
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: [Map] Silent Eagle

Post by rampo »

[R-CON]Rudd wrote:well done...you got 'its raining men' in my head



I bloody well hope you're happy
Same here :(


Just think of the mumble events on this map! :D

GERONIMOoooooo
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=]H[=[Amish]Kommando
Posts: 93
Joined: 2009-12-23 22:08

Re: [Map] Silent Eagle

Post by =]H[=[Amish]Kommando »

I actually looked up the lyrics of that song and in this context they are quite disturbing:

[...]It's Raining Men! Hallelujah! - It's Raining Men! Amen!
I'm gonna go out to run and let myself get
Absolutely soaking wet!
It's Raining Men! Hallelujah!
It's Raining Men! Every Specimen!
Tall, blonde, dark and lean
Rough and tough and strong and mean[...]


*cough*
Koolaid-maker
Posts: 29
Joined: 2009-11-04 18:54

Re: [Map] Silent Eagle

Post by Koolaid-maker »

hm. great, I thought I had it out of my head after sleeping but now im humming it again... -.-
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