YEAH! and you guys got the flag wrong as well!Ti-Max09 wrote:What is that.... Screen #5
Why we dont have a new skin ... you disappoint me.
Its meant to look like this:
YEAH! and you guys got the flag wrong as well!Ti-Max09 wrote:What is that.... Screen #5
Why we dont have a new skin ... you disappoint me.
That'd be ace-mazing! mebbeh it could go in v0.91? :3'[md wrote:MadMak[rus];1242266']Wow 20 static defenses... I love wires. We need a zombie game mode!
That's for PRT, Al Basrah has 250 tickets for GB, Fallujah 200, Karbala 250, Korengal 250, Lashkar Valley 250, Archer 250 and Ramiel 250.Raic wrote: 450 is the standard(?)
Standard is 250. So 250 divided by 7 caches = 36 tickets per cache. Add on the 25 gained per cache = 61. Then take into account how BLUFOR can lose tickets,Raic wrote:Well the INS changes are going to make it impossible for INS to win against a team working together. 450 is the standard(?), 7 caches thats 64 tickets per cache + the 25 per cache. So Blufor has 89 tickets per cache. Quite the raise from 45 which was difficult already when playing organized matches. I don't mind lowering the amount of caches, but you should lower the ticket gain from them as well. Now it just lowers the INS changes of success twice.
is this a joke? please tell this is a joke? if it isnt... wowthemartini wrote:YEAH! and you guys got the flag wrong as well!
Its meant to look like this: