I don't think it's too bad. For one, you have a medic that can't use his main weapon to defend himself, only his knife. So that's a shotgun or pistol less on the line. Second, reviving and healing up a person, even moreso when there's more than one down, takes a lot of time. It makes the survivors vulnerable to attack while they stay put and often you simply don't have the luxury to stay and revive some guys. We had that at Fool's Road between train depot and the fortress. You won't get ammo either, so once the ten epipens are out, you're screwed.sweedensniiperr wrote:
i didn't like that the survivors could revive...i don't know it just doesn't seem fair. (although zombies won like very round) i also wanted to see more pistols and all not all have shotguns.
I know it's frustrating to see them reviving, but it isn't as unfair as that and I think that it gives an extra tactical element and oh so much excitement and intensity when you as a survivor are trying to hold off a wave of zombies while trying to revive your buddies.
As for pistols, I don't know how to make them more viable... Shotguns are simply much better because of the ammo.