Funny thing is I first get accused by people like dtacs that PR:F isn't going to be any different from normal PR (before he even tried it) and as such, "its pointless new content", then I get accused from other people of it being too different from normal PR...
Lemmy KillMister wrote:I managed to play it for 1 hour. Then i was completely annoyed of this map.Im sorry to say that...
This map is designed for pilots, crewmen and snipers... And thats not enough for a real good map.
yes, it really has been designed for crewman when there is only one armored vehicle with a 20min delayed spawn time on the map...
Its been designed to reflect the real 1982 Falklands War, just like how normal PR is designed to reflect modern warfare. I have however tried to make it as fun as possible for all aspects of the battle, and from someone who likes to play all aspects from squad play to CAS, I wouldn't say its boring for infantry, if anything its something very fresh for infantry as you have new problems and ways of fighting to deal with which by this point in PR's life, I think many PR players are craving more than the traditional scope shootouts over 700m view distances.
Figer wrote:Need lots and lots of grass or trees haha, but the main idea is really good.
Grass yes, it dose need grass, but undergrowth isn't possible with this type of terrain, not in any practice way that is good for performance and easy to archive anyways.
Trees, ye, loads of them on the Falklands....
Lemmy KillMister wrote:As I said, im missing some good FOB locations since Im a guy who likes to place hidden FOBs to have safer spawn locations. On big maps this is one of my favourite targets to fulfill...
You can still hide FOs, just need to be a lot more creative as you also have to consider hiding them from the air, and at long ranges on the ground. But your better off making a defensible FO, rather than one that is going to be sooner or later discovered by the trickle of infantry coming from its direction.
SShadowFox wrote:But I think on Falklands there was no scope for the normal infantry, only snipers and marksmans had it.
Indeed, scopes as standard issue on a rifle is something that has only come in the past few years, in fact really from just after the Falklands for the Brits. Back then, Marksman where lucky to get a scope.
Spot the scope contest:
'Limeni[BiH wrote:;1782200']Isn't there already a feedback thread?
Indeed there is:
https://www.realitymod.com/forum/f562-p ... dback.html
And since this topic is just a feedback, locking for duplicate thread and you guys can continue your feedback in there.