Most people does. So...___sangue-ruim___ wrote:Why should it be?
not everybody likes playing with it...
PR Graphic Enhancement Mod
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re: PR Graphic Enhancement Mod
LV the___MIG-29


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re: PR Graphic Enhancement Mod
One problem they'll need to fix before considering it's implementation is how it crashes when people alt-tab.MiG-29 wrote:This is going to be implemented in original mod, right? RIGT?!
Personally, I prefer the original, with no color adjustments.


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re: PR Graphic Enhancement Mod
I did try it out an hour or so and it looks great, maybe a bit to much white at certain points like in the desert, but it does nonetheless bring something new to the table for PR and it's players such as HDR and dynamic shadows like in FH2!ryan d ale wrote:It's fine no PB problems and no one from the team has said anything against it.
It can also be turned on and off whilst in game (macro right shift and F12)!
So...if PR looks bad in one place then use mod and if mod looks bad in one place then use PR.
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re: PR Graphic Enhancement Mod
I will get it when it doesn't crash on alt tab, cuz everytime I put the game in windowed mode I can see through the map terrain and shit O.o
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re: PR Graphic Enhancement Mod
PR doesn't need color correction. Real life doesn't have any. That said if its possible to get some sort of better shadow quality or lighting I'd love to see it.
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re: PR Graphic Enhancement Mod
It's in the mod..... lolMora wrote:PR doesn't need color correction. Real life doesn't have any. That said if its possible to get some sort of better shadow quality or lighting I'd love to see it.
Project Reality's Unofficial Self-Appointed Anti vehicle mufti
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Indy Media
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Indy Media
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re: PR Graphic Enhancement Mod
I totally recommend the new FH2 lookalike HDR and dynamic shadows in (ENB 0.3).Mora wrote:PR doesn't need color correction. Real life doesn't have any. That said if its possible to get some sort of better shadow quality or lighting I'd love to see it.
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re: PR Graphic Enhancement Mod
I just found the 0.2 version on my downloads folder for those who wanted it:
https://anonfiles.com/file/e140613fc170 ... ecf05873cf
https://anonfiles.com/file/e140613fc170 ... ecf05873cf
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re: PR Graphic Enhancement Mod
i prefer PR ogirinal...
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re: PR Graphic Enhancement Mod
Here's to hoping this works with the PR v1.0 release.
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re: PR Graphic Enhancement Mod
It will most likely work. It worked with the beta. Just need an alt tab fix
Thanks to WarEagle751 for the Signature pic!
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re: PR Graphic Enhancement Mod
Really make this game look great going to re-download soon i just hate i cant go to desktop as i please without game crashing when i try to return to it
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re: PR Graphic Enhancement Mod
I created a custom palette for this that makes the game significantly less yellow/brown. If anyone is interested I'll post it up here tomorrow when I test it out with 1.0 and see how it looks on different maps.
I do have a few comparison shots from .98 though. I think the increased contrast gives the image a bit more vibrance and looks less washed out. Colors are also improved too (just look at the ocean on Gaza Beach).





Overall, shadows are darker, there's more contrast and overall vibrance, colors are improved. I like it, and I know I'm gonna enjoy using it in 1.0 a whole lot (other than the alt-tab issue). Like I said, if anyone is interested I can post the files.
BTW, I used this on the 1.0 beta as well, it does work. The Black Gold layer with the sand storm or whatever on it looks amazing with this.
EDIT: Here's another one I found in my BF2 folder. I think with a colorful map like Vadso City (green grass, colorful buildings, and morning sky) it really illustrates my point.
http://uppix.net/L6k9G0.png
I do have a few comparison shots from .98 though. I think the increased contrast gives the image a bit more vibrance and looks less washed out. Colors are also improved too (just look at the ocean on Gaza Beach).





Overall, shadows are darker, there's more contrast and overall vibrance, colors are improved. I like it, and I know I'm gonna enjoy using it in 1.0 a whole lot (other than the alt-tab issue). Like I said, if anyone is interested I can post the files.
BTW, I used this on the 1.0 beta as well, it does work. The Black Gold layer with the sand storm or whatever on it looks amazing with this.
EDIT: Here's another one I found in my BF2 folder. I think with a colorful map like Vadso City (green grass, colorful buildings, and morning sky) it really illustrates my point.
http://uppix.net/L6k9G0.png
Last edited by Stealth Clobber on 2013-08-02 06:50, edited 2 times in total.

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re: PR Graphic Enhancement Mod
Your palette has certainly got my attentnion.
Would be nice to see some Palette comparisons.
E.G v2 vs v3 vs Stealth Cobbler.
Would be nice to see some Palette comparisons.
E.G v2 vs v3 vs Stealth Cobbler.
Project Reality's Unofficial Self-Appointed Anti vehicle mufti
Over 8 years and still not banned
Obligatory Epic Forum Quote (QFT + LOL)
saXoni: "According to ********'s title their server is for skilled people only, so this doesn't make any sense. Are you sure you were playing on ********?"
Indy Media
Over 8 years and still not banned

Obligatory Epic Forum Quote (QFT + LOL)
saXoni: "According to ********'s title their server is for skilled people only, so this doesn't make any sense. Are you sure you were playing on ********?"

Indy Media
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re: PR Graphic Enhancement Mod
I'm interested, please upload and link it to the thread. Thank you!Stealth Clobber wrote:I created a custom palette for this that makes the game significantly less yellow/brown. If anyone is interested I'll post it up here tomorrow when I test it out with 1.0 and see how it looks on different maps.
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re: PR Graphic Enhancement Mod
CHALLENGE ACCEPTED. Lol but really, I did that and it was interesting cause I hadn't seen what V2 looked like before. Thanks for uploading it whoever did it a page back.ryan d ale wrote:Your palette has certainly got my attentnion.
Would be nice to see some Palette comparisons.
E.G v2 vs v3 vs Stealth Cobbler.
http://uppix.net/PLWWPv.png
As you can see here, I have included pics of normal PR, ENB V2, ENB V3, and my settings for V3.
Personally, I think regular V3 looks the worst (no offense). It's very yellow and way too bright. V2 had the right idea, but the shadows are a bit too dark for me (imagine how dark shadows are on darker maps like Vadso with V2 on


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re: PR Graphic Enhancement Mod
text for this mod came up it top left when I launched 1.0 no idea why it would still be installed in a new PR download. also might be why 1.0 doesn't seem to work.
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re: PR Graphic Enhancement Mod
Nice one stealth, certainly lets the mapper's intended ambiance show through better