Guide to Squad Leading

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Oskar
Posts: 481
Joined: 2009-09-27 11:36

Guide to Squad Leading

Post by Oskar »

Thought I'd post this guide I wrote for PRTA as a starting guide for new or old players wanting to take up the squad leader position, but I'm sure many of the tips will be useful for old dogs and veterans as well. Read and enjoy!

Download the PRTA Guide to Squad Leading here
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Cavazos
Posts: 454
Joined: 2007-06-20 05:01

Re: Guide to Squad Leading

Post by Cavazos »

Thank you. I'll check it out soon.
Microwaife
Posts: 627
Joined: 2011-03-17 11:46

Post by Microwaife »

Read it! This guy knows what he is talking about!

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Archosaurus
Posts: 258
Joined: 2011-10-09 11:32

Re: Guide to Squad Leading

Post by Archosaurus »

- Don't be afraid to give very specific orders to your squad members. They're in your squad because
they have accepted your command. If they disobey or argue with you, let them know that it's not ok.
Squad members openly disagreeing with your idea of things will bring moral down and make the
rest of the squad confused to who's really in command.

This.
Squad members, listen to the SL, even if he's making a mistake. Be sure to advise, but do not disagree unless he is breaking the rules, the game spirit etc. Squad leaders, be stern if a squad member is being uppity, and just kick him if he will not co-operate.


- Say 'please' a lot. Even if you're the squad leader, we're all still just playing a video game, and no
one likes driving that truck back to the main base or shoveling emplacements. If your squad likes
you enough though, they'll do it anyway without you even asking!

Another point to add is be professional and thank people when assisted. Another squad is very much more so likely to assist you again if you walk up to them if you can and thank them in local.
Hell, I've even been called "sir" once, and I'm not old enough to bear that title!


- Never shout or scream at your squad members, no matter the reason. Speaking slowly and with a
clear voice is better. You'll notice that your squad members will listen to you more, the calmer you
are. If you find it hard to cut through the constant babbling, ask your squad to 'clear the channel' or
to 'listen up!'.

Do know that shouting/yelling =/= raising voice.
Usually the only time you have to do that is to make sure that everyone hears your "Alright comms silent, I'm trying to talk!", but never, ever yell at people, and never ever ever yell at people for not playing perfectly. That's just being a ****, instead give them advice.
Oskar
Posts: 481
Joined: 2009-09-27 11:36

Re: Guide to Squad Leading

Post by Oskar »

Thanks Archosaurus, those are good points! I wrote some more about similar things in the second to last chapter, "The Social Aspect".
Viper[ESF]
Posts: 37
Joined: 2009-08-22 14:03

Re: Guide to Squad Leading

Post by Viper[ESF] »

Great guide, it's like a deja vu though. Feels like reading old Mr. Marshalls guides adjusted to 1.0. You didn't play for ESF/EEF at any time, did ya? :D
Last edited by Viper[ESF] on 2013-08-13 18:13, edited 1 time in total.
L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Post by L4gi »

I think Oskar was in ESF if im not mistaken.
Heskey
Posts: 1509
Joined: 2007-02-18 03:30

Re: Guide to Squad Leading

Post by Heskey »

This has taken me a week on and off to read cover to cover and I am thoroughly impressed. Some sections are a bit suck-egg, but overall its a very useful and up to date read, thank you!

Biggest learning point: Bounding overwatch, and Rifleman-buddy for Automatic Rifleman!
Oskar
Posts: 481
Joined: 2009-09-27 11:36

Re: Guide to Squad Leading

Post by Oskar »

Thanks! If you have the time sometime, please tell me which sections or chapters that are crappy or boring and I'll try to change some stuff.
cabalistik_
Posts: 1
Joined: 2018-02-25 13:09

Re: Guide to Squad Leading

Post by cabalistik_ »

Anyone still have the PDF saved somewhere? The link to it on dropbox appears to be dead.
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