Ask the (WW2-DEVS) a question ?
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Ask the (WW2-DEVS) a question ?
What is the status of the minimod?
will bloody gulch and breecourt get integrated into PR they are beautiful?
Any plans do help prevent the feeling of shooting at ants far far away, i.e.slight zoom on scoped in weapons. More optics?
Any plans to redo Parts of Operation Overlord the concept and landers are amazing?
Are you waiting on new game modes such as king of the hill, or counter insurgency to balance exisiting maps.? (king of the hill format could be great you would know that any enemy "coming at you" could be shot. (r.e. "shooting at ants)
will bloody gulch and breecourt get integrated into PR they are beautiful?
Any plans do help prevent the feeling of shooting at ants far far away, i.e.slight zoom on scoped in weapons. More optics?
Any plans to redo Parts of Operation Overlord the concept and landers are amazing?
Are you waiting on new game modes such as king of the hill, or counter insurgency to balance exisiting maps.? (king of the hill format could be great you would know that any enemy "coming at you" could be shot. (r.e. "shooting at ants)
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Re: Ask the (N-DEVS) a question ?
It's done when it's done.=-=kittykiller wrote:What is the status of the minimod?
We are thinking of removing a couple of maps, Bloody being one of them. Brecourt Assault will stay. I am pretty sure rodrigoma is going to do a good job fixing the bugs.=-=kittykiller wrote:will bloody gulch and breecourt get integrated into PR they are beautiful?
That "feeling" will remain. This is a WWII minimod after all.=-=kittykiller wrote:Any plans do help prevent the feeling of shooting at ants far far away, i.e.slight zoom on scoped in weapons. More optics?
There is a new map on the way that is going to replace Operation Overlord. There will be news of it soon.=-=kittykiller wrote:Any plans to redo Parts of Operation Overlord the concept and landers are amazing?
Introduction of a new gamemode other than AAS is a possibility, yes.=-=kittykiller wrote:Are you waiting on new game modes such as king of the hill, or counter insurgency to balance exisiting maps.? (king of the hill format could be great you would know that any enemy "coming at you" could be shot. (r.e. "shooting at ants)
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Re: Ask the (N-DEVS) a question ?
Nice to see that those question are really being answered , so I would like to know something as well :
Will the weapon models and animations in PR:N be redone ?
It always felt like they miss the typical PR quality both in textures in animations ( as an example take the running animation of the german granade - it's hilarios imo).
Will the weapon models and animations in PR:N be redone ?
It always felt like they miss the typical PR quality both in textures in animations ( as an example take the running animation of the german granade - it's hilarios imo).
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Re: Ask the (N-DEVS) a question ?
Animations, yes, we do want to redo most of them and bring them up to PR standards. There aren't many people around that are expert in animations though, so we can't guarantee anything at this point.Sebi330 wrote:Will the weapon models and animations in PR:N be redone ?
It always felt like they miss the typical PR quality both in textures in animations ( as an example take the running animation of the german granade - it's hilarios imo).
We are planning on a complete overhaul of textures, yes.
If we redid most weapon models then it would hinder our development significantly and nothing new would be presented. We rather focus on models that are missing at this point.
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Re: Ask the (N-DEVS) a question ?
Actually, there have been some news about that map in the past, here.Arcturus_Shielder wrote:There is a new map on the way that is going to replace Operation Overlord. There will be news of it soon.
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Re: Ask the (N-DEVS) a question ?
A full detailed announcement, not that. Please check the team forum.SShadowFox wrote:Actually, there have been some news about that map in the past, here.
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Re: Ask the (N-DEVS) a question ?
PN is the only game that im watting for it to come out , can someone tell me whats the status of the mod ? even a small hint ... im just so excited
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Re: Ask the (N-DEVS) a question ?
Were still at work on it, but theres alot that needs to be put to PR 1.0 standards and improvements
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Re: Ask the (N-DEVS) a question ?
https://www.realitymod.com/forum/f196-p ... pdate.html
That's pretty much all the informations we have right now, can't see what else I could say
Aks more questions though, I love it!
That's pretty much all the informations we have right now, can't see what else I could say
Aks more questions though, I love it!
Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Re: Ask the (N-DEVS) a question ?
Is it possible we'll see maps where the strategy would basically be to punch the other side harder and faster than they can do to you?
Like if the whole map was trenches and no man's land and most of the work would be done with mortars/artillery and massive charges. I don't know exactly how it would work out gameplay wise but visually I think it's be a very intense experience.
Or could the Battle of Midway where all the map would be open water and all of the combat would be dogfights and AAA guns on carriers?
Like if the whole map was trenches and no man's land and most of the work would be done with mortars/artillery and massive charges. I don't know exactly how it would work out gameplay wise but visually I think it's be a very intense experience.
Or could the Battle of Midway where all the map would be open water and all of the combat would be dogfights and AAA guns on carriers?
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Re: Ask the (N-DEVS) a question ?
That would be World War 1 thoughDarman1138 wrote:Is it possible we'll see maps where the strategy would basically be to punch the other side harder and faster than they can do to you?
Like if the whole map was trenches and no man's land and most of the work would be done with mortars/artillery and massive charges. I don't know exactly how it would work out gameplay wise but visually I think it's be a very intense experience.
This is interesting but we lack proper planes for the Japenese and we would need some more boats than just carriers.Darman1138 wrote: Or could the Battle of Midway where all the map would be open water and all of the combat would be dogfights and AAA guns on carriers?
Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Re: Ask the (N-DEVS) a question ?
Is it possible to have the m1919 machine gun as it is forgotten hope 2? Where you drop it on the ground and then you can use it as an emplacement?
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Re: Ask the (N-DEVS) a question ?
Eh...close enoughPvt.LHeureux wrote:That would be World War 1 though
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Re: Ask the (N-DEVS) a question ?
Yes, we are aiming for that and also looking into other possibilities for this weaponcamo_jnr_jnr wrote:Is it possible to have the m1919 machine gun as it is forgotten hope 2? Where you drop it on the ground and then you can use it as an emplacement?
Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Re: Ask the (N-DEVS) a question ?
Yeah like in peleliu that the US needed to charge the airportDarman1138 wrote:Is it possible we'll see maps where the strategy would basically be to punch the other side harder and faster than they can do to you?
Like if the whole map was trenches and no man's land and most of the work would be done with mortars/artillery and massive charges. I don't know exactly how it would work out gameplay wise but visually I think it's be a very intense experience.
Or could the Battle of Midway where all the map would be open water and all of the combat would be dogfights and AAA guns on carriers?
or in Battle of the Tenaru that took place in Guadalcanal the Imperial Japanese ware attacking wave after wave
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Re: Ask the (N-DEVS) a question ?
Awesome, if that were to be implemented would that take up the machine gunner kit or would a new kit need to be created?Pvt.LHeureux wrote:Yes, we are aiming for that and also looking into other possibilities for this weapon
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Re: Ask the (N-DEVS) a question ?
It would probably take the Heavy Machine Gunner kit just like PR has. BAR would remain as LMG.
Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Re: Ask the (N-DEVS) a question ?
You mean MMG no? HMG is the one built off a FOB.Pvt.LHeureux wrote:It would probably take the Heavy Machine Gunner kit just like PR has. BAR would remain as LMG.
AfSoccer "I just don't see the natural talent."
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Re: Ask the (N-DEVS) a question ?
What about the German LMG? Any decision which one it'll be?
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them
]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy
Just_Dave: i have a list about PR players, and they r categorized by their skill
Para: You sir are an arse and not what the game or our community needs.
AlonTavor: Is that a German trying to make me concentrate?
Heavy Death: join PRTA instead - Teamwork is a must there.