Ask the [DEV]s a (?) - Part 2

General discussion of the Project Reality: BF2 modification.
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solidfire93
Posts: 491
Joined: 2015-06-26 14:21

Re: Ask the [DEV]s a (?) - Part 2

Post by solidfire93 »

im sure most of us remember the Zip line from BF2

back then we need to have the expansion to get this stuff

my question is can we get the Zip line back to PR.. (very useful in Muttrah or urban environment like Grozny)

or no cause its not Realistic ?
CR8Z
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Joined: 2008-08-30 06:27

Re: Ask the [DEV]s a (?) - Part 2

Post by CR8Z »

The zip line is more spec ops stuff, and I think it could be seriously abused. Could you imagine a zip line from the castle on Op Archer down to the village? Because it would happen.

That said, it would be fun to find it as a pick-up item on some maps.
Rhino
Retired PR Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rhino »

CR8Z wrote:That said, it would be fun to find it as a pick-up item on some maps.
With M95 and dual UZIs 8-)
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Frank Jeager
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Re: Ask the [DEV]s a (?) - Part 2

Post by Frank Jeager »

[R-DEV]Rhino wrote:With M95 and dual UZIs 8-)
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Do you think to implement again anti-material rifles on some maps ?
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PLODDITHANLEY
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Joined: 2009-05-02 19:44

Re: Ask the [DEV]s a (?) - Part 2

Post by PLODDITHANLEY »

Would be fun to have silly stuff but everyone would know where it was - random implementation and it only lasts for 15 minutes.....
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W.Darwin
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Joined: 2009-03-28 19:05

Re: Ask the [DEV]s a (?) - Part 2

Post by W.Darwin »

Ask the Devs:

Is the Forward outpost/Hideout programmation calculating the Z factor with the overrunning system?



I'm glad someone is talking about implement of silly stuff, I am currently developping an urban map with Turkish_Moose and I had in mind of adding some cool car that the insurgent might have stolen from the citizen

Maybe like a Ferrari as supply techi :D

And a subaru mounted with a PKM on the copilot (or even a sawed roof top with a .50 cal that have a 45? angle on the front side

Moose had in mind of making a Golf course in his map, I had the idea of making caddy cart for it xD
Last edited by W.Darwin on 2016-03-17 19:50, edited 3 times in total.
It was nice ^^
PLODDITHANLEY
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Re: Ask the [DEV]s a (?) - Part 2

Post by PLODDITHANLEY »

My kid was very happy with the muscle car in euro forces expansion for BF2.
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W.Darwin
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Re: Ask the [DEV]s a (?) - Part 2

Post by W.Darwin »

You said something about muscle car? Image
It was nice ^^
Navo
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Re: Ask the [DEV]s a (?) - Part 2

Post by Navo »

PLODDITHANLEY wrote:My kid was very happy with the muscle car in euro forces expansion for BF2.
That was Armoured Fury
W.Darwin
Posts: 310
Joined: 2009-03-28 19:05

Re: Ask the [DEV]s a (?) - Part 2

Post by W.Darwin »

OR maybe get a Civi kit With the player holding a ghetto blaster like this, For when you are civi and want to sympathize with Blufor xD

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Give the Insurgent Squad Leader a Scimitar instead of knife

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It was nice ^^
Ratface
Retired PR Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by Ratface »

Suggestions In the ask the devs section? What blasphemy is this?
Raklodder
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Re: Ask the [DEV]s a (?) - Part 2

Post by Raklodder »

I suppose you want to go full medieval on the infidels?
W.Darwin
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Re: Ask the [DEV]s a (?) - Part 2

Post by W.Darwin »

Raklodder wrote:I suppose you want to go full medieval on the infidels?
Allah Ackbar my friend, with the camels please.
:mrgreen:



I wasn't going for the suggestion until
my interest get picked up by those lovely Dual uzi
(as a secret kit in the map)
(wich would fit in a modern city map /ins layer)
PS: Related to the 3DsMax9 thread

My inital goal was this question, wich I need the answer!
Is the Forward outpost/Hideout programmation calculating the Z factor with the overrunning system?
It was nice ^^
solidfire93
Posts: 491
Joined: 2015-06-26 14:21

Re: Ask the [DEV]s a (?) - Part 2

Post by solidfire93 »

many cool update's recently on PR forums...

COME ON, ANY ETA ON 1.4 ...!!!? lol jk

no srsly are we close or getting closer or not yet 1.4 still WIP ... ?
:D
Rhino
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rhino »

solidfire93 wrote:many cool update's recently on PR forums...

COME ON, ANY ETA ON 1.4 ...!!!? lol jk

no srsly are we close or getting closer or not yet 1.4 still WIP ... ?
:D
Sorry, v1.4 is on hold while I play Elite Dangerous Horizons :p
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LiamNL
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Re: Ask the [DEV]s a (?) - Part 2

Post by LiamNL »

Damnit Rhino how dare you put your own enjoyment in front of others enjoyment? Have fun roaming around on planets
Rhino
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rhino »

LiamNL wrote:Damnit Rhino how dare you put your own enjoyment in front of others enjoyment?
I know, I'm an evil man :(
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HIROhd
Posts: 52
Joined: 2011-01-27 14:30

Re: Ask the [DEV]s a (?) - Part 2

Post by HIROhd »

Hello devs.

Sorry if it's a taboo or controversial subject, but it is currently very difficult to live with the cheaters

Would not be possible to implement a tool that takes screen screen shots of the players directly to the server in order to catch cheaters?

For example, the admin sends a command that takes a player suspected of print and send to the server. This print could only be seen after the end of the match, to prevent anyone take advantage of it.

Or better yet, take screen shots automatically and randomly players during the game and send it to the server. High resolution is not required.

Thx!

(using Google Translate)
HIROhd
Posts: 52
Joined: 2011-01-27 14:30

Post by HIROhd »

oops, doubled :(
Last edited by HIROhd on 2016-03-25 16:20, edited 2 times in total.
CTRifle
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Re: Ask the [DEV]s a (?) - Part 2

Post by CTRifle »

HIROhd wrote:Hello devs.

Sorry if it's a taboo or controversial subject, but it is currently very difficult to live with the cheaters

Would not be possible to implement a tool that takes screen screen shots of the players directly to the server in order to catch cheaters?

For example, the admin sends a command that takes a player suspected of print and send to the server. This print could only be seen after the end of the match, to prevent anyone take advantage of it.

Or better yet, take screen shots automatically and randomly players during the game and send it to the server. High resolution is not required.

Thx!

(using Google Translate)
Not a taboo subject, there was something like this a while back iirc, where it took a low res picture from the players perspective. It didnt work that well though. We do also have battlerecorder, and people have found cheaters on there and made videos to proveit.
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