Patch versioning doesn't work on the decimal system, it is a subversion counterRabbit wrote:We have also gone back from 1.4.9 to 1.4.2 so who knows what they are doing.
Thus it makes perfect sense to go from X.X.9 to X.X.10
Patch versioning doesn't work on the decimal system, it is a subversion counterRabbit wrote:We have also gone back from 1.4.9 to 1.4.2 so who knows what they are doing.
[R-CON]Fastjack wrote:Improvements of BF2142 over BF2's Engine wise:
50 geometry parts per vehicle
Weather feature
Double amount of NetworkableInfos
Destroyable weapon on vehicles (you can destroy the mainweapon of a tank and he can RTB)
Zoomlevels with mousewheel for scoped weapons
Weapon sway
Some commo rose commands trigger animations
Far more weapon targetcomps, more as we have in BF2
Weapons with Air Burst Rounds
EMP effect (could be used for other vodoo magics)
AI autocontroller (antibaserape weapons)
Equipment with secondary itemindexes
Kit customisation menu
Better graphics
Podlaunchers (fastrope)
ForceObjects that follows (megaseats)
Hovertanks
Walkers, Missilesilos, Titans and Camp Gibraltar (how much i loved this map)
And many other small gimmicks that aren't in BF2 engine.
Why do you guys use SVN and not GIT[R-DEV]Psyrus wrote:Patch versioning doesn't work on the decimal system, it is a subversion counter
Thus it makes perfect sense to go from X.X.9 to X.X.10
I'd go even far to ask: what conflict and country was it based on? Desert Storm and Iraq?[R-DEV]Jafar Ironclad wrote:AFsoccer, same fellow who did Shijia Valley.
He's the mapping team lead for a reason.
Torrent doesn't seem to work. I tried qBittorrent & Bittorrent, but never got passed 0.0% download :/ Thank you nonethelessSucharMistrz wrote:Click