Kit drop delay
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Re: Kit drop delay
Personally I don't like it, don't see the point of it.
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Re: Kit drop delay
Nah i'm not actually that bothered either way, just saw an opportunityrobert357 wrote:Personally I like it, I see the point of keeping it at 10.
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Re: Kit drop delay
Whats the reasoning behind the kit delay?
- Mats391
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Re: Kit drop delay
It started off as a aesthetic change to make ragdolls look nicer, but we actually liked the delay in picking up kits. It makes dying with an important kit more dangerous as it cant be picked up right away.UncleSmek wrote:Whats the reasoning behind the kit delay?
However, we confirmed what Hunter291 reported and getting revived while still having the kit attached causes you to get revived without a kit or a random other kit lying nearby. Currently we found no way to avoid this issue and as such will revert back to the old settings. That does not mean it wont come back. Maybe we find a way to simply block reviving until the kit is dropped
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Re: Kit drop delay
Yeah, I think when your kit hasn't dropped yet you should beable to reuse it immediately when revived, that happened to me once as a medic where i'd revive someone who has their kit and it would immediately drop after I stab them and it became frustrating. Don't forget when you pickup the kit you also go through the (long, mainly in ww2) animation of cocking it back and such before you can even fire.Hunter291 wrote:Many pointless changes in this update but this is far the worst (mini-map same level). Say you are a medic and a teammate went down if and you revive him instantly he has no kit to protect himself or the medic because it takes the kit 10 seconds to be used again. Ruins gameplay. What temur said is even more true with this change.
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Re: Kit drop delay
I mean you guys can keep it. Here's why. VERY RARE (With the exception of a TK in plain sight) would a medic ever revive someone who just got shot in less than 15 seconds, very rare. A good medic would make sure the body is dragged somewhere they deem safe to be revived. Thus the movement from the person's initial wounded location to behind cover might make 15 seconds run out in turn the kit would drop. But now as I think about it, 15 seconds is alot indeed (But as you said it punishes you for dying with an important kit). Maybe 10 should be ideal.Mats391 wrote:It started off as a aesthetic change to make ragdolls look nicer, but we actually liked the delay in picking up kits. It makes dying with an important kit more dangerous as it cant be picked up right away.
However, we confirmed what Hunter291 reported and getting revived while still having the kit attached causes you to get revived without a kit or a random other kit lying nearby. Currently we found no way to avoid this issue and as such will revert back to the old settings. That does not mean it wont come back. Maybe we find a way to simply block reviving until the kit is dropped![]()
Here's a story from my experience with this in world war 2. A tank was on the way from the north whilst we were at first US cap point. I was covering a lat who then got wounded directly in-front of me by enemy inf (Atleast from what I remember). I eliminated the person who killed him but then I had to wait to pick up his kit to infiltrate the tank and in that time the tank has already relocated and had a great advantage from my position. He would have seen me anywhere I moved.
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Re: Kit drop delay
hairyballs wrote:Still getting me killed thinking friendlies are alive when they're actually dead. Can anyone actually give a good reason as to why this was changed in the first place?
mectus11 wrote:Personally I don't like it, don't see the point of it.
AlonTavor wrote:Personally I don't like it, don't see the point of it.
Coalz101 wrote:Yeah, I think when your kit hasn't dropped yet you should beable to reuse it immediately when revived, that happened to me once as a medic where i'd revive someone who has their kit and it would immediately drop after I stab them and it became frustrating. Don't forget when you pickup the kit you also go through the (long, mainly in ww2) animation of cocking it back and such before you can even fire.
Personally I don't like it, don't see the point of it.
No more than 7 seconds at the very most?
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Re: Kit drop delay
.........
PR:BF2 v1.6.1.0 Changelog (2020/05/18 )
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General:
Added Discord Rich Presence. Will show your game status if you use Discord Desktop. Examples: 1, 2, 3.
Updated stamina system to inflect negative effects when revived. Read more details in the highlight here.
Updated UAV to continue to work while moving and be shown on the map. Read more details in the highlight here.
Fixed PR Mumble names not always showing.
Fixed being able to build in DOD.
Removed delay until a kit is dropped from a wounded soldier.
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Re: Kit drop delay
Wasn't it removed "temporarily" due to something conflicting on the games side, so if you figure that one out it will be readded then? Hopefully not.
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Re: Kit drop delay
Any solution would be very low-level, and as I'm not going to try and fix it it probably will never happenBastiannn wrote:Wasn't it removed "temporarily" due to something conflicting on the games side, so if you figure that one out it will be readded then? Hopefully not.
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- TheMerchantOfMenace
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Re: Kit drop delay
Thank you Outlawz7, but I already knew it was removed, and yet I had also read Mats391's comment:Outlawz7 wrote:Removed delay until a kit is dropped from a wounded soldier.
So I did not know if this particular function of PR was possibly at some point going to be implemented or not based in part on the community's feedback, but if eventually a decision were to be made based upon, in whole or in part, community feedback, then I wanted my input registered here, right along with the other DEVs and players who added their voice on this subject.Mats391 wrote:It started off as a aesthetic change to make ragdolls look nicer, but we actually liked the delay in picking up kits. It makes dying with an important kit more dangerous as it cant be picked up right away. ... Currently we found no way to avoid this issue and as such will revert back to the old settings. That does not mean it wont come back. Maybe we find a way to simply block reviving until the kit is dropped![]()
Thus was the reason for my post, and not for reason of incognizance of the removal of the time delay.
And yes, I've seen Alon Tavor's post (#36), which is good news indeed
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