[Map] Korengal Valley [released]
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wow..that looks impressive...im gonna test itPride wrote:I think he means he downloaded some real heightmap data from some place in the world and used it in his map. There is a tutorial for this here:
Lorne's Online Portfolio
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http://www.coderedfox.com/milsim/pr/khara-09.jpg
think it's not a good idea to put destructibles upon destructibles. if the one on the ground gets blown up, the other one will float in the air...
think it's not a good idea to put destructibles upon destructibles. if the one on the ground gets blown up, the other one will float in the air...
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Destructible:
Yeah I now seeing the problems, oh well I still have allot of work to go.
Attack chopper:
The attack chopper will be a tricky one. While I would really like it in the map, it has its balance issues (as in it can wipe out allot). The transpo chopper will stay as later on in the map it will be needed.
Yeah I now seeing the problems, oh well I still have allot of work to go.
Attack chopper:
The attack chopper will be a tricky one. While I would really like it in the map, it has its balance issues (as in it can wipe out allot). The transpo chopper will stay as later on in the map it will be needed.
"apcs, like dogs can't look up" - Dr2B Rudd
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xxx
Last edited by CodeRedFox on 2008-05-30 09:35, edited 2 times in total.
"apcs, like dogs can't look up" - Dr2B Rudd
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yeah if this map goes over well I will double the size.
Now I just have to figure out how to delete the chopper with out crashing the editor
Now I just have to figure out how to delete the chopper with out crashing the editor
Last edited by CodeRedFox on 2008-04-06 07:16, edited 2 times in total.
"apcs, like dogs can't look up" - Dr2B Rudd
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Maybe make the map even bigger then twice whats its now. A size like kashan with much high mountains like you have now that would be really cool
Something like this maybe?
LiveLeak.com - Apache Flying Through Afghanistan Really Fast And Low
Something like this maybe?
LiveLeak.com - Apache Flying Through Afghanistan Really Fast And Low
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BETA KHARA - 65% done
Everything still in beta.
Nothing is set in stone.
Feedback welcomed.
Everything still in beta.
Nothing is set in stone.
Feedback welcomed.
Last edited by CodeRedFox on 2008-05-13 01:23, edited 2 times in total.
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Thank for checkin it out. Last night I went through and changed out all the destroyable walls and houses that would create that problem but left the ones in that dont.
As far as the holes in the hill I think its a BF2 problem (sharp angles create that). I'll look into it some more.
Today venture is to change out a few crop objects for underbrush. The PR crops sometimes flash on and off.
I'll have another version tonight (PST)
As far as the holes in the hill I think its a BF2 problem (sharp angles create that). I'll look into it some more.
Today venture is to change out a few crop objects for underbrush. The PR crops sometimes flash on and off.
I'll have another version tonight (PST)