[Gameplay] Game modes

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Sergeant_Banner
Posts: 424
Joined: 2007-10-20 11:14

Re: [Gameplay] Game modes

Post by Sergeant_Banner »

Dear God dont show this to Sadist_Cain, he'll fap more than you can think over the CnC mode !

;)

Love the new updates, nice to see the insurgents get a buildable asset now, better get strategic hats on !

Sarge.
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[uBp]Irish
Posts: 1794
Joined: 2007-01-17 23:47

Re: [Gameplay] Game modes

Post by [uBp]Irish »

wow.

AAS3 sounds amazing. Will give a whole new strategy to commanders now that a map wont be exactly the same everytime.

Glad to see the return of the scenario mode. I loved playing LB pilot on basrah.


The only thing I'm worried about is Insurgency mode might now rely too much on the players (which... can be horrific if there is no teamwork). It might just be lack of information but if theres not going to be the random rally points, I can see an insurgent team going down hill real quick. Whereas that might be realistic, this is hopefully still a game about fun and enjoyment.
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maverick551
Posts: 176
Joined: 2008-01-11 07:45

Re: [Gameplay] Game modes

Post by maverick551 »

Awesome Work Devs :mrgreen:

Perpetual peace is a futile dream."
- General George S. Patton
steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: [Gameplay] Game modes

Post by steve_06-07 »

Very very, nice, I like the new Cache, looks sexy. I'd hate to notice a minor detail like this, but from the camera angle on the cache it looks like the RPG in the crate is missing the funnel on the back, is the Camera playing tricks on my eyes or what?
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic21893_1.gif[/img]
Threedroogs
Posts: 404
Joined: 2006-07-20 00:38

Re: [Gameplay] Game modes

Post by Threedroogs »

HOLY JESUS!

me want .8!
Ingame name: StrkTm Pygar

Eggyweggs...I would like to smash 'em!

http://www.youtube.com/watch?v=x3-E3xuQtqI
azreal64
Posts: 188
Joined: 2008-02-10 20:21

Re: [Gameplay] Game modes

Post by azreal64 »

ooo nice work. Hopefully all of these new additions will turn into epic gamemodes :D
Retired Forgotten Hope 2 Developer
ArthurF94
Posts: 11
Joined: 2008-04-12 04:44

Re: [Gameplay] Game modes

Post by ArthurF94 »

Wow, I almost forgot PR is made from BF2.
Good work!
The will to fight for all the CRAZY NIGHTS! 8-)
ChainsaW
Posts: 14
Joined: 2007-11-29 01:29

Re: [Gameplay] Game modes

Post by ChainsaW »

Very nice, looks amazing....again.

Does the next update also include the md5 tool in the server side patch??
Farks
Posts: 2069
Joined: 2007-01-20 00:08

Re: [Gameplay] Game modes

Post by Farks »

Fnock yeah!
Phoenix.86
Posts: 424
Joined: 2007-07-23 20:22

Re: [Gameplay] Game modes

Post by Phoenix.86 »

RAWWWRRR! All i have to say about this :D
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ReadMenace: "...Could be wrong, the 6th soldier could be in the fetal position in the trunk. Or on the driver's lap. :D "Is that your radio poking me SL? Oh.. Ohgod.. It's not!"
janh95
Posts: 62
Joined: 2008-04-02 15:14

Re: [Gameplay] Game modes

Post by janh95 »

NICE!!!! :D u guys rock
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LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: [Gameplay] Game modes

Post by LithiumFox »

O.O I.... want..... ..... OMG RHINO I WANT YOUR....no... i don't want his children....

> > Though i'd be happy to make a trade of my girlfriend for a spot on the .8 beta team....

.... joking... or am i? XD

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
Tte.oteo
Posts: 302
Joined: 2008-03-11 12:19

Re: [Gameplay] Game modes

Post by Tte.oteo »

very nice work... sure this new games modes give more real tactics in the servers. LONG LIFE FOR PRMM ¡¡¡
Redleader
Posts: 6
Joined: 2008-07-13 16:05

Re: [Gameplay] Game modes

Post by Redleader »

awesome :-)
THE_BIG_ADDY
Posts: 53
Joined: 2007-03-03 12:56

Re: [Gameplay] Game modes

Post by THE_BIG_ADDY »

omg O.O ^^

plllzzz give us 0.8 ^^ :D
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SWIZZ=kettcar=
Posts: 167
Joined: 2007-07-15 15:58

Re: [Gameplay] Game modes

Post by SWIZZ=kettcar= »

sounds very great, it will be a new experience. :grin:
what will exactly be in 0.8?
Priby
Posts: 2379
Joined: 2008-06-21 18:41

Re: [Gameplay] Game modes

Post by Priby »

Wuhuuu
will be so damned great!
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HunterMed
Posts: 2080
Joined: 2007-04-08 17:28

Re: [Gameplay] Game modes

Post by HunterMed »

:shock:
Razick
Posts: 397
Joined: 2007-12-04 01:46

Re: [Gameplay] Game modes

Post by Razick »

If half of any of this stuff that your posting on the DEV journal gets in then Im pretty sure that this will outclass the 0.5 release for sure. Keep up the outstanding work :D
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