PR:BF2 v1.4.6.0 Changelog
-
- Posts: 240
- Joined: 2009-03-27 18:45
Re: PR:BF2 v1.4.6.0 Changelog
YES ! My Coop vehicles are back to normal
-
- Posts: 3958
- Joined: 2008-04-14 17:37
Re: PR:BF2 v1.4.6.0 Changelog
Don't small caliber weapons on cas have considerable splash? I imagine a 20mm fired out of a vulcan would be similar to a grenade on impact.
-
- Posts: 879
- Joined: 2016-05-21 01:13
Re: PR:BF2 v1.4.6.0 Changelog
What is the reasoning behind increasing fog on some maps? Gameplay?[R-DEV]Mats391 wrote:Apache is up to 60° from 50°
More fog/shorter viewdistance on Bamyan
All 7.62mm and 50cal of air vehicles.
-
- Posts: 67
- Joined: 2016-08-09 05:52
Re: PR:BF2 v1.4.6.0 Changelog
small caliber as in 7.62 and 12.7mmCassius wrote:Don't small caliber weapons on cas have considerable splash? I imagine a 20mm fired out of a vulcan would be similar to a grenade on impact.
Yep and that's an enemy jet coming up above us dropping bombs, we're dead, we are de-
-
- Posts: 1073
- Joined: 2013-07-02 22:35
Re: PR:BF2 v1.4.6.0 Changelog
RIP T-72M
But hey, no BMP-3 recoil.
But hey, no BMP-3 recoil.
- Ason
- PR:BF2 Developer
- Posts: 1749
- Joined: 2012-10-22 10:29
Re: PR:BF2 v1.4.6.0 Changelog
I can see how this is confusing...Before, the viewdistance was 1000m but the fog max range was ~700m so you couldn't see the last 300 meters anyway, now the fog max range has been increased to 950m, but visually the fog has been reduced, so you can see more at longer distances...[R-DEV]Mats391 wrote: More fog/shorter viewdistance on Bamyan